====== Index of Slayer ====== This index contains all the functions related to the [[https://blocklandglass.com/addons/addon/110|Slayer]] gamemode system. This Add-On facilitates complex minigames with teams and objectives. ====== Namespaces ====== ===== Global Namespace ===== ==== ==== [[scripting:doc:u:u:addspecialdamagemsg|addSpecialDamageMsg()]]\\ [[scripting:doc:u:u:calculatepath|calculatePath()]]\\ [[scripting:doc:u:u:chebyshevpathcost|chebyshevPathCost()]]\\ [[scripting:doc:u:u:checkspecialfx|checkSpecialFx()]]\\ [[scripting:doc:u:u:clientcmdaddslayerminigamecolor|clientCmdAddSlayerMiniGameColor()]]\\ [[scripting:doc:u:u:clientcmdobjecttransferbegin|clientCmdObjectTransferBegin()]]\\ [[scripting:doc:u:u:clientcmdobjecttransferend|clientCmdObjectTransferEnd()]]\\ [[scripting:doc:u:u:clientcmdobjecttransferfield|clientCmdObjectTransferField()]]\\ [[scripting:doc:u:u:clientcmdslayeructrdisplayadd|clientCmdSlayer_ctrDisplayAdd()]]\\ [[scripting:doc:u:u:clientcmdslayeructrdisplayinit|clientCmdSlayer_ctrDisplayInit()]]\\ [[scripting:doc:u:u:clientcmdslayeruforcegui|clientCmdSlayer_ForceGUI()]]\\ [[scripting:doc:u:u:clientcmdslayerugetdatauend|clientCmdSlayer_getData_End()]]\\ [[scripting:doc:u:u:clientcmdslayerugetdataustart|clientCmdSlayer_getData_Start()]]\\ [[scripting:doc:u:u:clientcmdslayerugetgamemodesuend|clientCmdSlayer_getGamemodes_End()]]\\ [[scripting:doc:u:u:clientcmdslayerugetgamemodesustart|clientCmdSlayer_getGamemodes_Start()]]\\ [[scripting:doc:u:u:clientcmdslayerugetinitialdatauend|clientCmdSlayer_getInitialData_End()]]\\ [[scripting:doc:u:u:clientcmdslayerugetinitialdataustart|clientCmdSlayer_getInitialData_Start()]]\\ [[scripting:doc:u:u:clientcmdslayerugetminigamestate|clientCmdSlayer_getMinigameState()]]\\ [[scripting:doc:u:u:clientcmdslayerugetprefdatauend|clientCmdSlayer_getPrefData_End()]]\\ [[scripting:doc:u:u:clientcmdslayerugetprefdataustart|clientCmdSlayer_getPrefData_Start()]]\\ [[scripting:doc:u:u:clientcmdslayerugetprefvaluesuend|clientCmdSlayer_getPrefValues_End()]]\\ [[scripting:doc:u:u:clientcmdslayerugetprefvaluesustart|clientCmdSlayer_getPrefValues_Start()]]\\ [[scripting:doc:u:u:clientcmdslayerugetprefvaluesutick|clientCmdSlayer_getPrefValues_Tick()]]\\ [[scripting:doc:u:u:clientcmdslayerugetteamprefsuend|clientCmdSlayer_getTeamPrefs_End()]]\\ [[scripting:doc:u:u:clientcmdslayerugetteamprefsustart|clientCmdSlayer_getTeamPrefs_Start()]]\\ [[scripting:doc:u:u:clientcmdslayerugetteamsuend|clientCmdSlayer_getTeams_End()]]\\ [[scripting:doc:u:u:clientcmdslayerugetteamsustart|clientCmdSlayer_getTeams_Start()]]\\ [[scripting:doc:u:u:clientcmdslayeruhandshake|clientCmdSlayer_Handshake()]]\\ [[scripting:doc:u:u:clientcmdslayerusetguivisible|clientCmdSlayer_setGUIVisible()]]\\ [[scripting:doc:u:u:clientcmdslayerclientugetplayerlistitem|clientCmdSlayerClient_getPlayerListItem()]]\\ [[scripting:doc:u:u:csvreader|CSVReader()]]\\ [[scripting:doc:u:u:euclideanpathcost|euclideanPathCost()]]\\ [[scripting:doc:u:u:getrandomfirstname|getRandomFirstName()]]\\ [[scripting:doc:u:u:getstrbetween|getStrBetween()]]\\ [[scripting:doc:u:u:getsubstrr|getsubstrr()]]\\ [[scripting:doc:u:u:heapqueue|HeapQueue()]]\\ [[scripting:doc:u:u:isslayerminigame|isSlayerMiniGame()]]\\ [[scripting:doc:u:u:isspecialkilluslayerubk|isSpecialKill_Slayer_BK()]]\\ [[scripting:doc:u:u:isspecialkilluslayeruteams|isSpecialKill_Slayer_Teams()]]\\ [[scripting:doc:u:u:loadnamesfromfile|loadNamesFromFile()]]\\ [[scripting:doc:u:u:manhattanpathcost|manhattanPathCost()]]\\ [[scripting:doc:u:u:onclientreceivedobjectuslayeruteamprefpermissionsso|onClientReceivedObject_Slayer_TeamPrefPermissionsSO()]]\\ [[scripting:doc:u:u:onclientreceivedobjectuslayerclientugamemodetemplatesg|onClientReceivedObject_SlayerClient_GameModeTemplateSG()]]\\ [[scripting:doc:u:u:onclientreceivedobjectuslayerclientuserverprefso|onClientReceivedObject_SlayerClient_ServerPrefSO()]]\\ [[scripting:doc:u:u:onclientreceivedobjectuslayerclientuteamprefso|onClientReceivedObject_SlayerClient_TeamPrefSO()]]\\ [[scripting:doc:u:u:onclientreceivedobjectuslayerclientuteamso|onClientReceivedObject_SlayerClient_TeamSO()]]\\ [[scripting:doc:u:u:processmultisourceinputevent|processMultiSourceInputEvent()]]\\ [[scripting:doc:u:u:registereventtarget|registerEventTarget()]]\\ [[scripting:doc:u:u:registerkeybind|registerKeyBind()]]\\ [[scripting:doc:u:u:registermultisourceinputevent|registerMultiSourceInputEvent()]]\\ [[scripting:doc:u:u:servercmdaddlives|serverCmdAddLives()]]\\ [[scripting:doc:u:u:servercmdcreateflycam|serverCmdCreateFlyCam()]]\\ [[scripting:doc:u:u:servercmddeleteflycam|serverCmdDeleteFlyCam()]]\\ [[scripting:doc:u:u:servercmdmessagesent|serverCmdMessageSent()]]\\ [[scripting:doc:u:u:servercmdrequestslayerminigamecolorlist|serverCmdRequestSlayerMiniGameColorList()]]\\ [[scripting:doc:u:u:servercmdsetjump|serverCmdSetJump()]]\\ [[scripting:doc:u:u:servercmdsetknot|serverCmdSetKnot()]]\\ [[scripting:doc:u:u:servercmdslayer|serverCmdSlayer()]]\\ [[scripting:doc:u:u:servercmdslayerugetprefsuend|serverCmdSlayer_getPrefs_End()]]\\ [[scripting:doc:u:u:servercmdslayerugetprefsustart|serverCmdSlayer_getPrefs_Start()]]\\ [[scripting:doc:u:u:servercmdslayerugetprefsutick|serverCmdSlayer_getPrefs_Tick()]]\\ [[scripting:doc:u:u:servercmdslayerugetteamprefsuend|serverCmdSlayer_getTeamPrefs_End()]]\\ [[scripting:doc:u:u:servercmdslayerugetteamprefsustart|serverCmdSlayer_getTeamPrefs_Start()]]\\ [[scripting:doc:u:u:servercmdslayerugetteamprefsutick|serverCmdSlayer_getTeamPrefs_Tick()]]\\ [[scripting:doc:u:u:servercmdslayeruhandshake|serverCmdSlayer_Handshake()]]\\ [[scripting:doc:u:u:servercmdslayeruloadconfig|serverCmdSlayer_loadConfig()]]\\ [[scripting:doc:u:u:servercmdslayeruremoveteam|serverCmdSlayer_removeTeam()]]\\ [[scripting:doc:u:u:servercmdslayerusaveconfig|serverCmdSlayer_saveConfig()]]\\ [[scripting:doc:u:u:servercmdslayerusendminigamestate|serverCmdSlayer_sendMinigameState()]]\\ [[scripting:doc:u:u:servercmdslayerusendplayerlist|serverCmdSlayer_SendPlayerList()]]\\ [[scripting:doc:u:u:servercmdteams|serverCmdTeams()]]\\ [[scripting:doc:u:u:servercmdtestflycam|serverCmdTestFlyCam()]]\\ [[scripting:doc:u:u:serveridtoclientid|serverIDToClientID()]]\\ [[scripting:doc:u:u:setsubstr|setSubStr()]]\\ [[scripting:doc:u:u:setsubstrr|setsubstrr()]]\\ [[scripting:doc:u:u:showdialogbox|showDialogBox()]]\\ [[scripting:doc:u:u:slayeruloadholebotdatablocks|Slayer_loadHoleBotDatablocks()]]\\ [[scripting:doc:u:u:slayeruonbotobjectivereacheducp|Slayer_onBotObjectiveReached_CP()]]\\ [[scripting:doc:u:u:slayeruonbotobjectivereachedurn|Slayer_onBotObjectiveReached_RN()]]\\ [[scripting:doc:u:u:slayeruonbotpathfound|Slayer_onBotPathFound()]]\\ [[scripting:doc:u:u:slayerupoststats|Slayer_postStats()]]\\ [[scripting:doc:u:u:slayerclientupushmain|SlayerClient_pushMain()]]\\ [[scripting:doc:u:u:slayerclientupushoptions|SlayerClient_pushOptions()]]\\ [[scripting:doc:u:u:slayerclientushowhelpdialog|SlayerClient_showHelpDialog()]]\\ [[scripting:doc:u:u:slayerteamcmdacceptswap|slayerTeamCmdAcceptSwap()]]\\ [[scripting:doc:u:u:slayerteamcmdaddmember|slayerTeamCmdAddMember()]]\\ [[scripting:doc:u:u:slayerteamcmdbalance|slayerTeamCmdBalance()]]\\ [[scripting:doc:u:u:slayerteamcmdcancelswap|slayerTeamCmdCancelSwap()]]\\ [[scripting:doc:u:u:slayerteamcmdcount|slayerTeamCmdCount()]]\\ [[scripting:doc:u:u:slayerteamcmdjoin|slayerTeamCmdJoin()]]\\ [[scripting:doc:u:u:slayerteamcmdleave|slayerTeamCmdLeave()]]\\ [[scripting:doc:u:u:slayerteamcmdlist|slayerTeamCmdList()]]\\ [[scripting:doc:u:u:slayerteamcmdlistmembers|slayerTeamCmdListMembers()]]\\ [[scripting:doc:u:u:slayerteamcmdliving|slayerTeamCmdLiving()]]\\ [[scripting:doc:u:u:slayerteamcmdremovemember|slayerTeamCmdRemoveMember()]]\\ [[scripting:doc:u:u:slayerteamcmdscore|slayerTeamCmdScore()]]\\ [[scripting:doc:u:u:strimatch|striMatch()]]\\ [[scripting:doc:u:u:strireplace|striReplace()]]\\ [[scripting:doc:u:u:strmatch|strMatch()]]\\ [[scripting:doc:u:u:strrev|strrev()]]\\ [[scripting:doc:u:u:transferobjecttoclient|transferObjectToClient()]]\\ [[scripting:doc:u:u:transferobjecttoserver|transferObjectToServer()]]\\ [[scripting:doc:u:u:typeof|typeOf()]]\\ [[scripting:doc:u:u:unregisterkeybind|unRegisterKeyBind()]]\\ ===== AiController ===== ==== ==== [[scripting:doc:u:aicontroller:applybodycolors|applyBodyColors()]]\\ [[scripting:doc:u:aicontroller:applybodyparts|applyBodyParts()]]\\ [[scripting:doc:u:aicontroller:bottomprint|bottomPrint()]]\\ [[scripting:doc:u:aicontroller:centerprint|centerPrint()]]\\ [[scripting:doc:u:aicontroller:chatmessage|chatMessage()]]\\ [[scripting:doc:u:aicontroller:cleareventobjects|clearEventObjects()]]\\ [[scripting:doc:u:aicontroller:createplayer|createPlayer()]]\\ [[scripting:doc:u:aicontroller:getclassname|getClassName()]]\\ [[scripting:doc:u:aicontroller:getcontrolobject|getControlObject()]]\\ [[scripting:doc:u:aicontroller:getscore|getScore()]]\\ [[scripting:doc:u:aicontroller:getsimplename|getSimpleName()]]\\ [[scripting:doc:u:aicontroller:incscore|incScore()]]\\ [[scripting:doc:u:aicontroller:onadd|onAdd()]]\\ [[scripting:doc:u:aicontroller:ondeath|onDeath()]]\\ [[scripting:doc:u:aicontroller:onremove|onRemove()]]\\ [[scripting:doc:u:aicontroller:onspawn|onSpawn()]]\\ [[scripting:doc:u:aicontroller:resetvehicles|resetVehicles()]]\\ [[scripting:doc:u:aicontroller:setscore|setScore()]]\\ [[scripting:doc:u:aicontroller:spawnplayer|spawnPlayer()]]\\ [[scripting:doc:u:aicontroller:validateavatarprefs|validateAvatarPrefs()]]\\ ===== AIPlayer ===== This namespace inherits from [[scripting:doc:u:player|Player]] > [[scripting:doc:u:shapebase|ShapeBase]] > [[scripting:doc:u:gamebase|GameBase]] > [[scripting:doc:u:sceneobject|SceneObject]] > [[scripting:doc:u:netobject|NetObject]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:aiplayer:getteam|getTeam()]]\\ [[scripting:doc:u:aiplayer:gotoobjective|goToObjective()]]\\ [[scripting:doc:u:aiplayer:pathstep|pathStep()]]\\ [[scripting:doc:u:aiplayer:userandomtool|useRandomTool()]]\\ ===== AStarFinder ===== This namespace inherits from [[scripting:doc:u:basefinder|BaseFinder]] > [[scripting:doc:u:scriptobject|ScriptObject]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:astarfinder:onadd|onAdd()]]\\ [[scripting:doc:u:astarfinder:runfor|runFor()]]\\ [[scripting:doc:u:astarfinder:tick|tick()]]\\ ===== BaseFinder ===== This namespace inherits from [[scripting:doc:u:scriptobject|ScriptObject]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:basefinder:callheuristic|callHeuristic()]]\\ [[scripting:doc:u:basefinder:end|end()]]\\ [[scripting:doc:u:basefinder:onadd|onAdd()]]\\ ===== CSVReader ===== ==== ==== [[scripting:doc:u:csvreader:hasnextvalue|hasNextValue()]]\\ [[scripting:doc:u:csvreader:readnextvalue|readNextValue()]]\\ [[scripting:doc:u:csvreader:setdatastring|setDataString()]]\\ ===== fxDTSBrick ===== This namespace inherits from [[scripting:doc:u:sceneobject|SceneObject]] > [[scripting:doc:u:netobject|NetObject]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:fxdtsbrick:checkteam|checkTeam()]]\\ [[scripting:doc:u:fxdtsbrick:checkteamcount|checkTeamCount()]]\\ [[scripting:doc:u:fxdtsbrick:createtrigger|createTrigger()]]\\ [[scripting:doc:u:fxdtsbrick:getcontrol|getControl()]]\\ [[scripting:doc:u:fxdtsbrick:getcontrollingteam|getControllingTeam()]]\\ [[scripting:doc:u:fxdtsbrick:getcontrolteams|getControlTeams()]]\\ [[scripting:doc:u:fxdtsbrick:getpositiontop|getPositionTop()]]\\ [[scripting:doc:u:fxdtsbrick:getteamcontrol|getTeamControl()]]\\ [[scripting:doc:u:fxdtsbrick:getteamcontrollist|getTeamControlList()]]\\ [[scripting:doc:u:fxdtsbrick:onslayerminigamereset|onSlayerMinigameReset()]]\\ [[scripting:doc:u:fxdtsbrick:onteamcheckfalse|onTeamCheckFalse()]]\\ [[scripting:doc:u:fxdtsbrick:onteamchecktrue|onTeamCheckTrue()]]\\ [[scripting:doc:u:fxdtsbrick:setcpcontrol|setCPControl()]]\\ [[scripting:doc:u:fxdtsbrick:setteamcontrol|setTeamControl()]]\\ [[scripting:doc:u:fxdtsbrick:setteamcontrollocked|setTeamControlLocked()]]\\ [[scripting:doc:u:fxdtsbrick:slayerpreparebrick|slayerPrepareBrick()]]\\ ===== GameConnection ===== This namespace inherits from [[scripting:doc:u:netconnection|NetConnection]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:gameconnection:adddeaths|addDeaths()]]\\ [[scripting:doc:u:gameconnection:addkills|addKills()]]\\ [[scripting:doc:u:gameconnection:addlives|addLives()]]\\ [[scripting:doc:u:gameconnection:applyuniform|applyUniform()]]\\ [[scripting:doc:u:gameconnection:dead|dead()]]\\ [[scripting:doc:u:gameconnection:forceequip|forceEquip()]]\\ [[scripting:doc:u:gameconnection:getadminlvl|getAdminLvl()]]\\ [[scripting:doc:u:gameconnection:getdeaths|getDeaths()]]\\ [[scripting:doc:u:gameconnection:getkills|getKills()]]\\ [[scripting:doc:u:gameconnection:getlives|getLives()]]\\ [[scripting:doc:u:gameconnection:getminigamestate|getMinigameState()]]\\ [[scripting:doc:u:gameconnection:getscore|getScore()]]\\ [[scripting:doc:u:gameconnection:getteam|getTeam()]]\\ [[scripting:doc:u:gameconnection:increspawntime|incRespawnTime()]]\\ [[scripting:doc:u:gameconnection:isspamming|isSpamming()]]\\ [[scripting:doc:u:gameconnection:jointeam|joinTeam()]]\\ [[scripting:doc:u:gameconnection:resetrespawntime|resetRespawnTime()]]\\ [[scripting:doc:u:gameconnection:setdead|setDead()]]\\ [[scripting:doc:u:gameconnection:setdeaths|setDeaths()]]\\ [[scripting:doc:u:gameconnection:setkills|setKills()]]\\ [[scripting:doc:u:gameconnection:setlives|setLives()]]\\ [[scripting:doc:u:gameconnection:setrespawntime|setRespawnTime()]]\\ [[scripting:doc:u:gameconnection:spectateautocam|spectateAutoCam()]]\\ [[scripting:doc:u:gameconnection:spectatechangemode|spectateChangeMode()]]\\ [[scripting:doc:u:gameconnection:spectateend|spectateEnd()]]\\ [[scripting:doc:u:gameconnection:spectatefree|spectateFree()]]\\ [[scripting:doc:u:gameconnection:spectateinit|spectateInit()]]\\ [[scripting:doc:u:gameconnection:spectatenexttarget|spectateNextTarget()]]\\ [[scripting:doc:u:gameconnection:spectateprevtarget|spectatePrevTarget()]]\\ [[scripting:doc:u:gameconnection:updateequip|updateEquip()]]\\ ===== Grid3DNode ===== ==== ==== [[scripting:doc:u:grid3dnode:hgetposz|hGetPosZ()]]\\ [[scripting:doc:u:grid3dnode:onbotreachbrick|onBotReachBrick()]]\\ ===== HeapQueue ===== ==== ==== [[scripting:doc:u:heapqueue:udemote|_demote()]]\\ [[scripting:doc:u:heapqueue:upromote|_promote()]]\\ [[scripting:doc:u:heapqueue:compare|compare()]]\\ [[scripting:doc:u:heapqueue:onadd|onAdd()]]\\ [[scripting:doc:u:heapqueue:pop|pop()]]\\ [[scripting:doc:u:heapqueue:push|push()]]\\ [[scripting:doc:u:heapqueue:update|update()]]\\ ===== JMG_List ===== This namespace inherits from [[scripting:doc:u:guitextlistctrl|GuiTextListCtrl]] > [[scripting:doc:u:guiarrayctrl|GuiArrayCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:jmgulist:onselect|onSelect()]]\\ ===== JMG_Slayer ===== This namespace inherits from [[scripting:doc:u:guiwindowctrl|GuiWindowCtrl]] > [[scripting:doc:u:guitextctrl|GuiTextCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:jmguslayer:createminigame|createMinigame()]]\\ [[scripting:doc:u:jmguslayer:editminigame|editMinigame()]]\\ [[scripting:doc:u:jmguslayer:onwake|onWake()]]\\ ===== MiniGameSO ===== ==== ==== [[scripting:doc:u:minigameso:canedit|canEdit()]]\\ [[scripting:doc:u:minigameso:canleave|canLeave()]]\\ [[scripting:doc:u:minigameso:canreset|canReset()]]\\ [[scripting:doc:u:minigameso:slayerusetpref|Slayer_setPref()]]\\ [[scripting:doc:u:minigameso:win|Win()]]\\ ===== PlayerFrozenArmor ===== This namespace inherits from [[scripting:doc:u:armor|armor]] > [[scripting:doc:u:playerdata|PlayerData]] > [[scripting:doc:u:shapebasedata|ShapeBaseData]] > [[scripting:doc:u:gamebasedata|GameBaseData]] > [[scripting:doc:u:simdatablock|SimDataBlock]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:playerfrozenarmor:ontrigger|onTrigger()]]\\ ===== SimObject ===== ==== ==== [[scripting:doc:u:simobject:call|call()]]\\ [[scripting:doc:u:simobject:clearattributes|clearAttributes()]]\\ [[scripting:doc:u:simobject:copyattributes|copyAttributes()]]\\ [[scripting:doc:u:simobject:getattribute|getAttribute()]]\\ [[scripting:doc:u:simobject:setattribute|setAttribute()]]\\ ===== Slayer ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayer:initclientauth|initClientAuth()]]\\ [[scripting:doc:u:slayer:onadd|onAdd()]]\\ [[scripting:doc:u:slayer:onclienthandshakeaccepted|onClientHandshakeAccepted()]]\\ [[scripting:doc:u:slayer:onclienthandshakedenied|onClientHandshakeDenied()]]\\ [[scripting:doc:u:slayer:ondatasent|onDataSent()]]\\ [[scripting:doc:u:slayer:oninitialdatasent|onInitialDataSent()]]\\ [[scripting:doc:u:slayer:onremove|onRemove()]]\\ [[scripting:doc:u:slayer:senddata|sendData()]]\\ [[scripting:doc:u:slayer:sendinitialdata|sendInitialData()]]\\ ===== Slayer_Advanced ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruadvanced:apply|apply()]]\\ [[scripting:doc:u:slayeruadvanced:onwake|onWake()]]\\ [[scripting:doc:u:slayeruadvanced:refresh|Refresh()]]\\ ===== Slayer_Advanced_CategoryFilter ===== This namespace inherits from [[scripting:doc:u:guipopupmenuctrl|GuiPopUpMenuCtrl]] > [[scripting:doc:u:guitextctrl|GuiTextCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruadvanceducategoryfilter:onselect|onSelect()]]\\ ===== Slayer_Advanced_Selector ===== This namespace inherits from [[scripting:doc:u:guitextlistctrl|GuiTextListCtrl]] > [[scripting:doc:u:guiarrayctrl|GuiArrayCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruadvanceduselector:onselect|onSelect()]]\\ ===== Slayer_AiController ===== ==== ==== [[scripting:doc:u:slayeruaicontroller:adddeaths|addDeaths()]]\\ [[scripting:doc:u:slayeruaicontroller:addkills|addKills()]]\\ [[scripting:doc:u:slayeruaicontroller:addlives|addLives()]]\\ [[scripting:doc:u:slayeruaicontroller:addobjective|addObjective()]]\\ [[scripting:doc:u:slayeruaicontroller:applybodycolors|applyBodyColors()]]\\ [[scripting:doc:u:slayeruaicontroller:applyuniform|applyUniform()]]\\ [[scripting:doc:u:slayeruaicontroller:assignobjectives|assignObjectives()]]\\ [[scripting:doc:u:slayeruaicontroller:createplayer|createPlayer()]]\\ [[scripting:doc:u:slayeruaicontroller:dead|dead()]]\\ [[scripting:doc:u:slayeruaicontroller:forceequip|forceEquip()]]\\ [[scripting:doc:u:slayeruaicontroller:getcurrentobjective|getCurrentObjective()]]\\ [[scripting:doc:u:slayeruaicontroller:getdeaths|getDeaths()]]\\ [[scripting:doc:u:slayeruaicontroller:getkills|getKills()]]\\ [[scripting:doc:u:slayeruaicontroller:getlives|getLives()]]\\ [[scripting:doc:u:slayeruaicontroller:getnextobjective|getNextObjective()]]\\ [[scripting:doc:u:slayeruaicontroller:getteam|getTeam()]]\\ [[scripting:doc:u:slayeruaicontroller:gotonextobjective|goToNextObjective()]]\\ [[scripting:doc:u:slayeruaicontroller:increspawntime|incRespawnTime()]]\\ [[scripting:doc:u:slayeruaicontroller:instantrespawn|InstantRespawn()]]\\ [[scripting:doc:u:slayeruaicontroller:isobjective|isObjective()]]\\ [[scripting:doc:u:slayeruaicontroller:ondeath|onDeath()]]\\ [[scripting:doc:u:slayeruaicontroller:onobjectivefailed|onObjectiveFailed()]]\\ [[scripting:doc:u:slayeruaicontroller:onobjectivereached|onObjectiveReached()]]\\ [[scripting:doc:u:slayeruaicontroller:onspawn|onSpawn()]]\\ [[scripting:doc:u:slayeruaicontroller:removeallobjectives|removeAllObjectives()]]\\ [[scripting:doc:u:slayeruaicontroller:removeobjective|removeObjective()]]\\ [[scripting:doc:u:slayeruaicontroller:resetrespawntime|resetRespawnTime()]]\\ [[scripting:doc:u:slayeruaicontroller:setdead|setDead()]]\\ [[scripting:doc:u:slayeruaicontroller:setdeaths|setDeaths()]]\\ [[scripting:doc:u:slayeruaicontroller:setkills|setKills()]]\\ [[scripting:doc:u:slayeruaicontroller:setlives|setLives()]]\\ [[scripting:doc:u:slayeruaicontroller:setrespawntime|setRespawnTime()]]\\ [[scripting:doc:u:slayeruaicontroller:updateequip|updateEquip()]]\\ ===== Slayer_CPTriggerData ===== This namespace inherits from [[scripting:doc:u:triggerdata|TriggerData]] > [[scripting:doc:u:gamebasedata|GameBaseData]] > [[scripting:doc:u:simdatablock|SimDataBlock]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerucptriggerdata:decreasecapture|decreaseCapture()]]\\ [[scripting:doc:u:slayerucptriggerdata:onentertrigger|onEnterTrigger()]]\\ [[scripting:doc:u:slayerucptriggerdata:onleavetrigger|onLeaveTrigger()]]\\ [[scripting:doc:u:slayerucptriggerdata:onticktrigger|onTickTrigger()]]\\ ===== Slayer_CtrDisplay ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeructrdisplay:addtext|addText()]]\\ [[scripting:doc:u:slayeructrdisplay:onwake|onWake()]]\\ ===== Slayer_GamemodeHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerugamemodehandlersg:addmode|addMode()]]\\ [[scripting:doc:u:slayerugamemodehandlersg:getfnamefromuiname|getFNameFromUIName()]]\\ [[scripting:doc:u:slayerugamemodehandlersg:getmodefromfname|getModeFromFName()]]\\ [[scripting:doc:u:slayerugamemodehandlersg:getmodefromuiname|getModeFromUIName()]]\\ [[scripting:doc:u:slayerugamemodehandlersg:getuinamefromfname|getUINameFromFName()]]\\ [[scripting:doc:u:slayerugamemodehandlersg:sendgamemodes|sendGameModes()]]\\ ===== Slayer_GameModeSO ===== ==== ==== [[scripting:doc:u:slayerugamemodeso:applydefaultpreferences|applyDefaultPreferences()]]\\ [[scripting:doc:u:slayerugamemodeso:applydefaultteampreferences|applyDefaultTeamPreferences()]]\\ [[scripting:doc:u:slayerugamemodeso:callback|callBack()]]\\ [[scripting:doc:u:slayerugamemodeso:createdefaultteams|createDefaultTeams()]]\\ [[scripting:doc:u:slayerugamemodeso:prepareslayerbricks|prepareSlayerBricks()]]\\ ===== Slayer_GameModeTemplateSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerugamemodetemplatesg:onadd|onAdd()]]\\ [[scripting:doc:u:slayerugamemodetemplatesg:onadded|onAdded()]]\\ ===== Slayer_General ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerugeneral:onwake|onWake()]]\\ ===== Slayer_General_Basic_Color ===== This namespace inherits from [[scripting:doc:u:guiswatchctrl|GuiSwatchCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerugeneralubasicucolor:clickcolor|clickColor()]]\\ [[scripting:doc:u:slayerugeneralubasicucolor:createcolormenu|CreateColorMenu()]]\\ ===== Slayer_General_Mode_Selector ===== This namespace inherits from [[scripting:doc:u:guipopupmenuctrl|GuiPopUpMenuCtrl]] > [[scripting:doc:u:guitextctrl|GuiTextCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerugeneralumodeuselector:oncancel|onCancel()]]\\ [[scripting:doc:u:slayerugeneralumodeuselector:onselect|onSelect()]]\\ ===== Slayer_General_Player ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerugeneraluplayer:onpopupmenuselect|onPopUpMenuSelect()]]\\ ===== Slayer_Help ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruhelp:gethelpfile|getHelpFile()]]\\ [[scripting:doc:u:slayeruhelp:loadofflinehelpfile|loadOfflineHelpFile()]]\\ [[scripting:doc:u:slayeruhelp:onwake|onWake()]]\\ ===== Slayer_Main ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerumain:apply|apply()]]\\ [[scripting:doc:u:slayerumain:onsleep|onSleep()]]\\ [[scripting:doc:u:slayerumain:onwake|onWake()]]\\ [[scripting:doc:u:slayerumain:refresh|Refresh()]]\\ [[scripting:doc:u:slayerumain:refreshfromserver|refreshFromServer()]]\\ ===== Slayer_Main_Announcements ===== This namespace inherits from [[scripting:doc:u:guimltextctrl|GuiMLTextCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerumainuannouncements:addmessage|addMessage()]]\\ [[scripting:doc:u:slayerumainuannouncements:clearmessages|clearMessages()]]\\ [[scripting:doc:u:slayerumainuannouncements:onsleep|onSleep()]]\\ [[scripting:doc:u:slayerumainuannouncements:onwake|onWake()]]\\ [[scripting:doc:u:slayerumainuannouncements:removemessage|removeMessage()]]\\ [[scripting:doc:u:slayerumainuannouncements:scrolltext|scrollText()]]\\ [[scripting:doc:u:slayerumainuannouncements:startscrolling|startScrolling()]]\\ ===== Slayer_Main_Favs ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerumainufavs:clickfav|ClickFav()]]\\ [[scripting:doc:u:slayerumainufavs:onwake|onWake()]]\\ [[scripting:doc:u:slayerumainufavs:setfavs|setFavs()]]\\ [[scripting:doc:u:slayerumainufavs:updatefavs|updateFavs()]]\\ ===== Slayer_Main_TabList ===== This namespace inherits from [[scripting:doc:u:guitextlistctrl|GuiTextListCtrl]] > [[scripting:doc:u:guiarrayctrl|GuiArrayCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerumainutablist:onselect|onSelect()]]\\ [[scripting:doc:u:slayerumainutablist:setselectedbytab|setSelectedByTab()]]\\ ===== Slayer_Main_Tabs ===== This namespace inherits from [[scripting:doc:u:guiswatchctrl|GuiSwatchCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerumainutabs:addtab|addTab()]]\\ [[scripting:doc:u:slayerumainutabs:locktab|lockTab()]]\\ [[scripting:doc:u:slayerumainutabs:removetab|removeTab()]]\\ [[scripting:doc:u:slayerumainutabs:settab|setTab()]]\\ ===== Slayer_MiniGameHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruminigamehandlersg:addminigame|addMinigame()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:broadcastallminigames|broadcastAllMinigames()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:cancreateminigame|canCreateMinigame()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:endallminigames|endAllMinigames()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:gethighestpriorityminigame|getHighestPriorityMinigame()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:gethostminigame|getHostMinigame()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:getminigamefromblid|getMinigameFromBLID()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:onremove|onRemove()]]\\ [[scripting:doc:u:slayeruminigamehandlersg:setdefaultminigame|setDefaultMinigame()]]\\ ===== Slayer_MiniGameSO ===== ==== ==== [[scripting:doc:u:slayeruminigameso:addbottogame|addBotToGame()]]\\ [[scripting:doc:u:slayeruminigameso:bottomprintall|bottomPrintAll()]]\\ [[scripting:doc:u:slayeruminigameso:broadcastminigame|broadcastMinigame()]]\\ [[scripting:doc:u:slayeruminigameso:calculateregionbox|calculateRegionBox()]]\\ [[scripting:doc:u:slayeruminigameso:candamage|canDamage()]]\\ [[scripting:doc:u:slayeruminigameso:centerprintall|centerPrintAll()]]\\ [[scripting:doc:u:slayeruminigameso:chatmsgall|chatMsgAll()]]\\ [[scripting:doc:u:slayeruminigameso:commandtoall|commandToAll()]]\\ [[scripting:doc:u:slayeruminigameso:commandtoallslayerclients|commandToAllSlayerClients()]]\\ [[scripting:doc:u:slayeruminigameso:createpathcamera|createPathCamera()]]\\ [[scripting:doc:u:slayeruminigameso:endround|endRound()]]\\ [[scripting:doc:u:slayeruminigameso:getliving|getLiving()]]\\ [[scripting:doc:u:slayeruminigameso:getmemberlistsortedscore|getMemberListSortedScore()]]\\ [[scripting:doc:u:slayeruminigameso:getpref|getPref()]]\\ [[scripting:doc:u:slayeruminigameso:getspawned|getSpawned()]]\\ [[scripting:doc:u:slayeruminigameso:inctimeremaining|incTimeRemaining()]]\\ [[scripting:doc:u:slayeruminigameso:ispointinregion|isPointInRegion()]]\\ [[scripting:doc:u:slayeruminigameso:isresetting|isResetting()]]\\ [[scripting:doc:u:slayeruminigameso:messagealldead|messageAllDead()]]\\ [[scripting:doc:u:slayeruminigameso:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruminigameso:onremove|onRemove()]]\\ [[scripting:doc:u:slayeruminigameso:onreset|onReset()]]\\ [[scripting:doc:u:slayeruminigameso:onstart|onStart()]]\\ [[scripting:doc:u:slayeruminigameso:pickspawnpoint|pickSpawnPoint()]]\\ [[scripting:doc:u:slayeruminigameso:play2dall|play2dAll()]]\\ [[scripting:doc:u:slayeruminigameso:postconfigload|postConfigLoad()]]\\ [[scripting:doc:u:slayeruminigameso:preconfigload|preConfigLoad()]]\\ [[scripting:doc:u:slayeruminigameso:preroundcountdowntick|preRoundCountdownTick()]]\\ [[scripting:doc:u:slayeruminigameso:resetbots|resetBots()]]\\ [[scripting:doc:u:slayeruminigameso:resetbricks|resetBricks()]]\\ [[scripting:doc:u:slayeruminigameso:resetcapturepoints|resetCapturePoints()]]\\ [[scripting:doc:u:slayeruminigameso:resetvehicles|resetVehicles()]]\\ [[scripting:doc:u:slayeruminigameso:respawnall|respawnAll()]]\\ [[scripting:doc:u:slayeruminigameso:roundstarted|roundStarted()]]\\ [[scripting:doc:u:slayeruminigameso:sendscorelistall|sendScoreListAll()]]\\ [[scripting:doc:u:slayeruminigameso:setgamemode|setGameMode()]]\\ [[scripting:doc:u:slayeruminigameso:setpref|setPref()]]\\ [[scripting:doc:u:slayeruminigameso:setresetting|setResetting()]]\\ [[scripting:doc:u:slayeruminigameso:settimeremaining|setTimeRemaining()]]\\ [[scripting:doc:u:slayeruminigameso:startflythrough|startFlyThrough()]]\\ [[scripting:doc:u:slayeruminigameso:startround|startRound()]]\\ [[scripting:doc:u:slayeruminigameso:updatecolor|updateColor()]]\\ [[scripting:doc:u:slayeruminigameso:updatedefaultminigame|updateDefaultMinigame()]]\\ [[scripting:doc:u:slayeruminigameso:updateequip|updateEquip()]]\\ [[scripting:doc:u:slayeruminigameso:updategamemode|updateGameMode()]]\\ [[scripting:doc:u:slayeruminigameso:updatelives|updateLives()]]\\ [[scripting:doc:u:slayeruminigameso:updatenamedistance|updateNameDistance()]]\\ [[scripting:doc:u:slayeruminigameso:updatepoints|updatePoints()]]\\ [[scripting:doc:u:slayeruminigameso:updaterespawntime|updateRespawnTime()]]\\ [[scripting:doc:u:slayeruminigameso:updatetime|updateTime()]]\\ [[scripting:doc:u:slayeruminigameso:victorycheckulives|victoryCheck_Lives()]]\\ [[scripting:doc:u:slayeruminigameso:victorycheckupoints|victoryCheck_Points()]]\\ [[scripting:doc:u:slayeruminigameso:victorycheckutime|victoryCheck_Time()]]\\ ===== Slayer_Options ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruoptions:apply|apply()]]\\ [[scripting:doc:u:slayeruoptions:onwake|onWake()]]\\ [[scripting:doc:u:slayeruoptions:refresh|Refresh()]]\\ ===== Slayer_Options_Selector ===== This namespace inherits from [[scripting:doc:u:guitextlistctrl|GuiTextListCtrl]] > [[scripting:doc:u:guiarrayctrl|GuiArrayCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruoptionsuselector:onselect|onSelect()]]\\ ===== Slayer_PathCamData ===== This namespace inherits from [[scripting:doc:u:pathcameradata|PathCameraData]] > [[scripting:doc:u:shapebasedata|ShapeBaseData]] > [[scripting:doc:u:gamebasedata|GameBaseData]] > [[scripting:doc:u:simdatablock|SimDataBlock]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerupathcamdata:addnode|addNode()]]\\ [[scripting:doc:u:slayerupathcamdata:onnode|onNode()]]\\ ===== Slayer_PrefHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruprefhandlersg:addnonnetworkedpref|addNonNetworkedPref()]]\\ [[scripting:doc:u:slayeruprefhandlersg:addpref|addPref()]]\\ [[scripting:doc:u:slayeruprefhandlersg:addtransientpref|addTransientPref()]]\\ [[scripting:doc:u:slayeruprefhandlersg:exportminigamepreferences|exportMinigamePreferences()]]\\ [[scripting:doc:u:slayeruprefhandlersg:exportprefs|exportPrefs()]]\\ [[scripting:doc:u:slayeruprefhandlersg:getpref|getPref()]]\\ [[scripting:doc:u:slayeruprefhandlersg:getprefso|getPrefSO()]]\\ [[scripting:doc:u:slayeruprefhandlersg:importminigamepreferences|importMinigamePreferences()]]\\ [[scripting:doc:u:slayeruprefhandlersg:loadinitialprefs|loadInitialPrefs()]]\\ [[scripting:doc:u:slayeruprefhandlersg:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruprefhandlersg:resetpreferences|resetPreferences()]]\\ [[scripting:doc:u:slayeruprefhandlersg:resetprefs|resetPrefs()]]\\ [[scripting:doc:u:slayeruprefhandlersg:sendpreferencedata|sendPreferenceData()]]\\ [[scripting:doc:u:slayeruprefhandlersg:sendpreferencevalues|sendPreferenceValues()]]\\ [[scripting:doc:u:slayeruprefhandlersg:setpref|setPref()]]\\ ===== Slayer_PrefSO ===== This namespace inherits from [[scripting:doc:u:scriptobject|ScriptObject]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruprefso:getdisplayvalue|getDisplayValue()]]\\ [[scripting:doc:u:slayeruprefso:getvalue|getValue()]]\\ [[scripting:doc:u:slayeruprefso:idiotproof|idiotProof()]]\\ [[scripting:doc:u:slayeruprefso:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruprefso:onadded|onAdded()]]\\ [[scripting:doc:u:slayeruprefso:setvalue|setValue()]]\\ ===== Slayer_SpectatePathCamData ===== This namespace inherits from [[scripting:doc:u:pathcameradata|PathCameraData]] > [[scripting:doc:u:shapebasedata|ShapeBaseData]] > [[scripting:doc:u:gamebasedata|GameBaseData]] > [[scripting:doc:u:simdatablock|SimDataBlock]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruspectatepathcamdata:onnode|onNode()]]\\ ===== Slayer_Support ===== ==== ==== [[scripting:doc:u:slayerusupport:benchmark|Benchmark()]]\\ [[scripting:doc:u:slayerusupport:debug|debug()]]\\ [[scripting:doc:u:slayerusupport:error|error()]]\\ [[scripting:doc:u:slayerusupport:getaveragecolor|getAverageColor()]]\\ [[scripting:doc:u:slayerusupport:getblidfromobject|getBLIDFromObject()]]\\ [[scripting:doc:u:slayerusupport:getblocklandid|getBlocklandID()]]\\ [[scripting:doc:u:slayerusupport:getclientfromobject|getClientFromObject()]]\\ [[scripting:doc:u:slayerusupport:getclosestpaintcolor|getClosestPaintColor()]]\\ [[scripting:doc:u:slayerusupport:getdynamicvariable|getDynamicVariable()]]\\ [[scripting:doc:u:slayerusupport:getidfromuiname|getIDFromUiName()]]\\ [[scripting:doc:u:slayerusupport:isfloat|isFloat()]]\\ [[scripting:doc:u:slayerusupport:isiteminlist|isItemInList()]]\\ [[scripting:doc:u:slayerusupport:isvehicle|isVehicle()]]\\ [[scripting:doc:u:slayerusupport:loadfiles|LoadFiles()]]\\ [[scripting:doc:u:slayerusupport:rgbtohex|rgbToHex()]]\\ [[scripting:doc:u:slayerusupport:setdynamicvariable|setDynamicVariable()]]\\ [[scripting:doc:u:slayerusupport:striptrailingzeros|stripTrailingZeros()]]\\ [[scripting:doc:u:slayerusupport:swapitemsinlist|swapItemsInList()]]\\ ===== Slayer_TeamHandlerSG ===== ==== ==== [[scripting:doc:u:slayeruteamhandlersg:addteam|addTeam()]]\\ [[scripting:doc:u:slayeruteamhandlersg:autosort|autoSort()]]\\ [[scripting:doc:u:slayeruteamhandlersg:autosortall|autoSortAll()]]\\ [[scripting:doc:u:slayeruteamhandlersg:balanceteams|balanceTeams()]]\\ [[scripting:doc:u:slayeruteamhandlersg:candamage|canDamage()]]\\ [[scripting:doc:u:slayeruteamhandlersg:deleteallbots|deleteAllBots()]]\\ [[scripting:doc:u:slayeruteamhandlersg:dumpteams|dumpTeams()]]\\ [[scripting:doc:u:slayeruteamhandlersg:getautosortteamcount|getAutoSortTeamCount()]]\\ [[scripting:doc:u:slayeruteamhandlersg:getshuffleteamcount|getShuffleTeamCount()]]\\ [[scripting:doc:u:slayeruteamhandlersg:getteamfromname|getTeamFromName()]]\\ [[scripting:doc:u:slayeruteamhandlersg:getteamlistsortedscore|getTeamListSortedScore()]]\\ [[scripting:doc:u:slayeruteamhandlersg:getteamsfromcolor|getTeamsFromColor()]]\\ [[scripting:doc:u:slayeruteamhandlersg:isneutralcolor|isNeutralColor()]]\\ [[scripting:doc:u:slayeruteamhandlersg:messageallbycolor|messageAllByColor()]]\\ [[scripting:doc:u:slayeruteamhandlersg:messagealldeadbycolor|messageAllDeadByColor()]]\\ [[scripting:doc:u:slayeruteamhandlersg:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruteamhandlersg:onminigamereset|onMinigameReset()]]\\ [[scripting:doc:u:slayeruteamhandlersg:onminigameroundend|onMinigameRoundEnd()]]\\ [[scripting:doc:u:slayeruteamhandlersg:onminigamestart|onMinigameStart()]]\\ [[scripting:doc:u:slayeruteamhandlersg:onnewteam|onNewTeam()]]\\ [[scripting:doc:u:slayeruteamhandlersg:onteammemberswap|onTeamMemberSwap()]]\\ [[scripting:doc:u:slayeruteamhandlersg:pickteam|pickTeam()]]\\ [[scripting:doc:u:slayeruteamhandlersg:removeallmembers|removeAllMembers()]]\\ [[scripting:doc:u:slayeruteamhandlersg:removeallteams|removeAllTeams()]]\\ [[scripting:doc:u:slayeruteamhandlersg:removeteam|removeTeam()]]\\ [[scripting:doc:u:slayeruteamhandlersg:sendteams|sendTeams()]]\\ [[scripting:doc:u:slayeruteamhandlersg:shuffleteams|shuffleTeams()]]\\ [[scripting:doc:u:slayeruteamhandlersg:swapteammembers|swapTeamMembers()]]\\ ===== Slayer_TeamPrefHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruteamprefhandlersg:addpref|addPref()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:exportteampreferences|exportTeamPreferences()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:getpref|getPref()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:getprefso|getPrefSO()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:importteampreferences|importTeamPreferences()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:resetpreferences|resetPreferences()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:resetprefs|resetPrefs()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:sendpreferencedata|sendPreferenceData()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:sendpreferencevalues|sendPreferenceValues()]]\\ [[scripting:doc:u:slayeruteamprefhandlersg:setpref|setPref()]]\\ ===== Slayer_TeamPrefSO ===== This namespace inherits from [[scripting:doc:u:scriptobject|ScriptObject]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruteamprefso:getdisplayvalue|getDisplayValue()]]\\ [[scripting:doc:u:slayeruteamprefso:getvalue|getValue()]]\\ [[scripting:doc:u:slayeruteamprefso:idiotproof|idiotProof()]]\\ [[scripting:doc:u:slayeruteamprefso:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruteamprefso:onadded|onAdded()]]\\ [[scripting:doc:u:slayeruteamprefso:setvalue|setValue()]]\\ ===== Slayer_Teams ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruteams:clickaddmember|clickAddMember()]]\\ [[scripting:doc:u:slayeruteams:clickadvanced|clickAdvanced()]]\\ [[scripting:doc:u:slayeruteams:clickapply|clickApply()]]\\ [[scripting:doc:u:slayeruteams:clickcancel|clickCancel()]]\\ [[scripting:doc:u:slayeruteams:clickcreateteam|clickCreateTeam()]]\\ [[scripting:doc:u:slayeruteams:clickdeleteteam|clickDeleteTeam()]]\\ [[scripting:doc:u:slayeruteams:clickedituniform|clickEditUniform()]]\\ [[scripting:doc:u:slayeruteams:clickremovemember|clickRemoveMember()]]\\ [[scripting:doc:u:slayeruteams:createcolormenu|CreateColorMenu()]]\\ [[scripting:doc:u:slayeruteams:loaduniform|loadUniform()]]\\ [[scripting:doc:u:slayeruteams:onwake|onWake()]]\\ [[scripting:doc:u:slayeruteams:pickcolor|pickColor()]]\\ [[scripting:doc:u:slayeruteams:refresh|Refresh()]]\\ [[scripting:doc:u:slayeruteams:resetdatablocklists|resetDatablockLists()]]\\ [[scripting:doc:u:slayeruteams:resetuniform|resetUniform()]]\\ [[scripting:doc:u:slayeruteams:saveuniform|saveUniform()]]\\ [[scripting:doc:u:slayeruteams:setloadoutsync|setLoadoutSync()]]\\ ===== Slayer_Teams_Advanced ===== This namespace inherits from [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruteamsuadvanced:apply|apply()]]\\ [[scripting:doc:u:slayeruteamsuadvanced:onwake|onWake()]]\\ ===== Slayer_Teams_Advanced_Selector ===== This namespace inherits from [[scripting:doc:u:guitextlistctrl|GuiTextListCtrl]] > [[scripting:doc:u:guiarrayctrl|GuiArrayCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruteamsuadvanceduselector:onselect|onSelect()]]\\ ===== Slayer_Teams_MovePlayerName ===== This namespace inherits from [[scripting:doc:u:guipopupmenuctrl|GuiPopUpMenuCtrl]] > [[scripting:doc:u:guitextctrl|GuiTextCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruteamsumoveplayername:refreshlist|refreshList()]]\\ ===== Slayer_Teams_Selector ===== This namespace inherits from [[scripting:doc:u:guitextlistctrl|GuiTextListCtrl]] > [[scripting:doc:u:guiarrayctrl|GuiArrayCtrl]] > [[scripting:doc:u:guicontrol|GuiControl]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayeruteamsuselector:ondeletekey|onDeleteKey()]]\\ [[scripting:doc:u:slayeruteamsuselector:onselect|onSelect()]]\\ ===== Slayer_TeamSO ===== ==== ==== [[scripting:doc:u:slayeruteamso:addmember|addMember()]]\\ [[scripting:doc:u:slayeruteamso:balanceteam|balanceTeam()]]\\ [[scripting:doc:u:slayeruteamso:botfillteam|botFillTeam()]]\\ [[scripting:doc:u:slayeruteamso:bottomprintall|bottomPrintAll()]]\\ [[scripting:doc:u:slayeruteamso:centerprintall|centerPrintAll()]]\\ [[scripting:doc:u:slayeruteamso:chatmsgall|chatMsgAll()]]\\ [[scripting:doc:u:slayeruteamso:deleteallbots|deleteAllBots()]]\\ [[scripting:doc:u:slayeruteamso:forceequip|forceEquip()]]\\ [[scripting:doc:u:slayeruteamso:getartificialscore|getArtificialScore()]]\\ [[scripting:doc:u:slayeruteamso:getbalancecandidate|getBalanceCandidate()]]\\ [[scripting:doc:u:slayeruteamso:getcoloredname|getColoredName()]]\\ [[scripting:doc:u:slayeruteamso:getcolorhex|getColorHex()]]\\ [[scripting:doc:u:slayeruteamso:getdeaths|getDeaths()]]\\ [[scripting:doc:u:slayeruteamso:getkills|getKills()]]\\ [[scripting:doc:u:slayeruteamso:getliving|getLiving()]]\\ [[scripting:doc:u:slayeruteamso:getmembervalue|getMemberValue()]]\\ [[scripting:doc:u:slayeruteamso:getpref|getPref()]]\\ [[scripting:doc:u:slayeruteamso:getscore|getScore()]]\\ [[scripting:doc:u:slayeruteamso:getspawned|getSpawned()]]\\ [[scripting:doc:u:slayeruteamso:incartificialscore|incArtificialScore()]]\\ [[scripting:doc:u:slayeruteamso:incscore|incScore()]]\\ [[scripting:doc:u:slayeruteamso:isalliedteam|isAlliedTeam()]]\\ [[scripting:doc:u:slayeruteamso:isbalancecandidate|isBalanceCandidate()]]\\ [[scripting:doc:u:slayeruteamso:iscaptain|isCaptain()]]\\ [[scripting:doc:u:slayeruteamso:ismember|isMember()]]\\ [[scripting:doc:u:slayeruteamso:isteambalanced|isTeamBalanced()]]\\ [[scripting:doc:u:slayeruteamso:isteamdead|isTeamDead()]]\\ [[scripting:doc:u:slayeruteamso:messageall|MessageAll()]]\\ [[scripting:doc:u:slayeruteamso:messagealldead|messageAllDead()]]\\ [[scripting:doc:u:slayeruteamso:onadd|onAdd()]]\\ [[scripting:doc:u:slayeruteamso:onaddmember|onAddMember()]]\\ [[scripting:doc:u:slayeruteamso:onminigamereset|onMinigameReset()]]\\ [[scripting:doc:u:slayeruteamso:onremove|onRemove()]]\\ [[scripting:doc:u:slayeruteamso:onremovemember|onRemoveMember()]]\\ [[scripting:doc:u:slayeruteamso:removeallmembers|removeAllMembers()]]\\ [[scripting:doc:u:slayeruteamso:removemember|removeMember()]]\\ [[scripting:doc:u:slayeruteamso:resetprefs|resetPrefs()]]\\ [[scripting:doc:u:slayeruteamso:respawnall|respawnAll()]]\\ [[scripting:doc:u:slayeruteamso:setartificialscore|setArtificialScore()]]\\ [[scripting:doc:u:slayeruteamso:setpref|setPref()]]\\ [[scripting:doc:u:slayeruteamso:updatebotfilllimit|updateBotFillLimit()]]\\ [[scripting:doc:u:slayeruteamso:updatecolor|updateColor()]]\\ [[scripting:doc:u:slayeruteamso:updatedatablock|updateDatablock()]]\\ [[scripting:doc:u:slayeruteamso:updateequip|updateEquip()]]\\ [[scripting:doc:u:slayeruteamso:updatelives|updateLives()]]\\ [[scripting:doc:u:slayeruteamso:updatename|updateName()]]\\ [[scripting:doc:u:slayeruteamso:updateplayerscale|updatePlayerScale()]]\\ [[scripting:doc:u:slayeruteamso:updaterespawntime|updateRespawnTime()]]\\ [[scripting:doc:u:slayeruteamso:updateuniform|updateUniform()]]\\ ===== SlayerClient ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerclient:clearalldata|clearAllData()]]\\ [[scripting:doc:u:slayerclient:editminigame|editMinigame()]]\\ [[scripting:doc:u:slayerclient:onadd|onAdd()]]\\ [[scripting:doc:u:slayerclient:ondisconnect|onDisconnect()]]\\ [[scripting:doc:u:slayerclient:onremove|onRemove()]]\\ [[scripting:doc:u:slayerclient:senddata|sendData()]]\\ ===== SlayerClient_GameModeHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerclientugamemodehandlersg:updategamemode|updateGameMode()]]\\ ===== SlayerClient_GameModeTemplateSG ===== ==== ==== [[scripting:doc:u:slayerclientugamemodetemplatesg:applydefaultpreferences|applyDefaultPreferences()]]\\ [[scripting:doc:u:slayerclientugamemodetemplatesg:applydefaultteampreferences|applyDefaultTeamPreferences()]]\\ [[scripting:doc:u:slayerclientugamemodetemplatesg:createdefaultteams|createDefaultTeams()]]\\ ===== SlayerClient_helpTCP ===== ==== ==== [[scripting:doc:u:slayerclientuhelptcp:handletext|handleText()]]\\ [[scripting:doc:u:slayerclientuhelptcp:ondone|onDone()]]\\ ===== SlayerClient_PrefHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerclientuprefhandlersg:getprefso|getPrefSO()]]\\ ===== SlayerClient_PrefSO ===== This namespace inherits from [[scripting:doc:u:scriptobject|ScriptObject]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerclientuprefso:getdisplayvalue|getDisplayValue()]]\\ [[scripting:doc:u:slayerclientuprefso:getvalue|getValue()]]\\ [[scripting:doc:u:slayerclientuprefso:idiotproof|idiotProof()]]\\ [[scripting:doc:u:slayerclientuprefso:onadd|onAdd()]]\\ [[scripting:doc:u:slayerclientuprefso:onadded|onAdded()]]\\ [[scripting:doc:u:slayerclientuprefso:setvalue|setValue()]]\\ ===== SlayerClient_ServerPrefHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerclientuserverprefhandlersg:addpref|addPref()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:clearprefs|clearPrefs()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:clearrules|clearRules()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:displayrule|displayRule()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:exportminigamepreferences|exportMinigamePreferences()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:exportprefs|exportPrefs()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:getprefso|getPrefSO()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:importminigamepreferences|importMinigamePreferences()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:sendpreferencevalues|sendPreferenceValues()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:updatedynamicrules|updateDynamicRules()]]\\ [[scripting:doc:u:slayerclientuserverprefhandlersg:updateguivalue|updateGUIValue()]]\\ ===== SlayerClient_ServerPrefSO ===== ==== ==== [[scripting:doc:u:slayerclientuserverprefso:getdisplayvalue|getDisplayValue()]]\\ [[scripting:doc:u:slayerclientuserverprefso:getvalue|getValue()]]\\ [[scripting:doc:u:slayerclientuserverprefso:idiotproof|idiotProof()]]\\ [[scripting:doc:u:slayerclientuserverprefso:setvalue|setValue()]]\\ ===== SlayerClient_Support ===== ==== ==== [[scripting:doc:u:slayerclientusupport:debug|debug()]]\\ [[scripting:doc:u:slayerclientusupport:error|error()]]\\ [[scripting:doc:u:slayerclientusupport:getidfromuiname|getIDFromUiName()]]\\ ===== SlayerClient_TeamHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerclientuteamhandlersg:addteam|addTeam()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:clearteams|clearTeams()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:createteam|createTeam()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:getteamfromid|getTeamFromID()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:getteamfromname|getTeamFromName()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:onadd|onAdd()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:onremove|onRemove()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:removeteam|removeTeam()]]\\ [[scripting:doc:u:slayerclientuteamhandlersg:sendteams|sendTeams()]]\\ ===== SlayerClient_TeamPrefHandlerSG ===== This namespace inherits from [[scripting:doc:u:scriptgroup|ScriptGroup]] > [[scripting:doc:u:simgroup|SimGroup]] > [[scripting:doc:u:simset|SimSet]] > [[scripting:doc:u:simobject|SimObject]].\\ ==== ==== [[scripting:doc:u:slayerclientuteamprefhandlersg:addpref|addPref()]]\\ [[scripting:doc:u:slayerclientuteamprefhandlersg:clearprefs|clearPrefs()]]\\ [[scripting:doc:u:slayerclientuteamprefhandlersg:exportteampreferences|exportTeamPreferences()]]\\ [[scripting:doc:u:slayerclientuteamprefhandlersg:getprefso|getPrefSO()]]\\ [[scripting:doc:u:slayerclientuteamprefhandlersg:importteampreferences|importTeamPreferences()]]\\ [[scripting:doc:u:slayerclientuteamprefhandlersg:resetpreferences|resetPreferences()]]\\ [[scripting:doc:u:slayerclientuteamprefhandlersg:updateguivalue|updateGUIValue()]]\\ ===== SlayerClient_TeamPrefSO ===== ==== ==== [[scripting:doc:u:slayerclientuteamprefso:getdisplayvalue|getDisplayValue()]]\\ [[scripting:doc:u:slayerclientuteamprefso:getvalue|getValue()]]\\ [[scripting:doc:u:slayerclientuteamprefso:idiotproof|idiotProof()]]\\ [[scripting:doc:u:slayerclientuteamprefso:setvalue|setValue()]]\\ ===== [ExtUINameTable] Global Namespace ===== ==== ==== [[scripting:doc:extuinametable:u:createuinametable|createUINameTable()]]\\ [[scripting:doc:extuinametable:u:disconnectedcleanup|disconnectedCleanup()]]\\ ===== [Player_Frozen] Global Namespace ===== ==== ==== [[scripting:doc:playerufrozen:u:servercmdusetool|serverCmdUseTool()]]\\ ===== [Slayer] Global Namespace ===== ==== ==== [[scripting:doc:slayer:u:destroyserver|destroyServer()]]\\ [[scripting:doc:slayer:u:onexit|onExit()]]\\ ===== [Slayer_AiPlayer] Global Namespace ===== ==== ==== [[scripting:doc:slayeruaiplayer:u:checkholebotteams|checkHoleBotTeams()]]\\ ===== [Slayer_AiPlayer] AIPlayer ===== ==== ==== [[scripting:doc:slayeruaiplayer:aiplayer:hloop|hLoop()]]\\ [[scripting:doc:slayeruaiplayer:aiplayer:oncameraenterorbit|onCameraEnterOrbit()]]\\ [[scripting:doc:slayeruaiplayer:aiplayer:oncameraleaveorbit|onCameraLeaveOrbit()]]\\ [[scripting:doc:slayeruaiplayer:aiplayer:setbotname|setBotName()]]\\ [[scripting:doc:slayeruaiplayer:aiplayer:setteam|setTeam()]]\\ ===== [Slayer_AiPlayer] fxDTSBrick ===== ==== ==== [[scripting:doc:slayeruaiplayer:fxdtsbrick:spawnholebot|spawnHoleBot()]]\\ ===== [Slayer_Client_GUI_Help] HelpText ===== ==== ==== [[scripting:doc:slayeruclientuguiuhelp:helptext:settext|setText()]]\\ ===== [Slayer_Client_GUI_Teams] Global Namespace ===== ==== ==== [[scripting:doc:slayeruclientuguiuteams:u:avatarudone|Avatar_Done()]]\\ ===== [Slayer_Client_GUI_Teams] AvatarGui ===== ==== ==== [[scripting:doc:slayeruclientuguiuteams:avatargui:onsleep|onSleep()]]\\ [[scripting:doc:slayeruclientuguiuteams:avatargui:onwake|onWake()]]\\ ===== [Slayer_FxDtsBrick] Global Namespace ===== ==== ==== [[scripting:doc:slayerufxdtsbrick:u:onmissionloaded|onMissionLoaded()]]\\ [[scripting:doc:slayerufxdtsbrick:u:servercmdaddevent|serverCmdAddEvent()]]\\ ===== [Slayer_FxDtsBrick] fxDTSBrick ===== ==== ==== [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:contenttdmteamallowuse|contentTDMTeamAllowUse()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:contenttdmteamdenyuse|contentTDMTeamDenyUse()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:onactivate|onActivate()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:oncolorchange|onColorChange()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:onloadplant|onLoadPlant()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:onplant|onPlant()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:onplayertouch|onPlayerTouch()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:onremove|onRemove()]]\\ [[scripting:doc:slayerufxdtsbrick:fxdtsbrick:setntobjectname|setNTObjectName()]]\\ ===== [Slayer_FxDtsBrick] paintProjectile ===== ==== ==== [[scripting:doc:slayerufxdtsbrick:paintprojectile:oncollision|onCollision()]]\\ ===== [Slayer_FxDtsBrick] Slayer ===== ==== ==== [[scripting:doc:slayerufxdtsbrick:slayer:createbrickevents|createBrickEvents()]]\\ ===== [Slayer_GameConnection] Global Namespace ===== ==== ==== [[scripting:doc:slayerugameconnection:u:servercmddropcameraatplayer|serverCmdDropCameraAtPlayer()]]\\ [[scripting:doc:slayerugameconnection:u:servercmddropplayeratcamera|serverCmdDropPlayerAtCamera()]]\\ [[scripting:doc:slayerugameconnection:u:servercmdlight|serverCmdLight()]]\\ [[scripting:doc:slayerugameconnection:u:servercmdsuicide|serverCmdSuicide()]]\\ ===== [Slayer_GameConnection] GameConnection ===== ==== ==== [[scripting:doc:slayerugameconnection:gameconnection:applybodycolors|applyBodyColors()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:applybodyparts|applyBodyParts()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:autoadmincheck|autoAdminCheck()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:cleareventobjects|clearEventObjects()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:createplayer|createPlayer()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:oncliententergame|onClientEnterGame()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:onclientleavegame|onClientLeaveGame()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:ondeath|onDeath()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:resetvehicles|resetVehicles()]]\\ [[scripting:doc:slayerugameconnection:gameconnection:setscore|setScore()]]\\ ===== [Slayer_GameConnection] Observer ===== ==== ==== [[scripting:doc:slayerugameconnection:observer:ontrigger|onTrigger()]]\\ ===== [Slayer_MiniGameHandlerSG] Global Namespace ===== ==== ==== [[scripting:doc:slayeruminigamehandlersg:u:onmissionloaded|onMissionLoaded()]]\\ ===== [Slayer_MiniGameSO] Global Namespace ===== ==== ==== [[scripting:doc:slayeruminigameso:u:getbrickgroupfromobject|getBrickGroupFromObject()]]\\ [[scripting:doc:slayeruminigameso:u:getminigamefromobject|getMinigameFromObject()]]\\ [[scripting:doc:slayeruminigameso:u:minigamecandamage|minigameCanDamage()]]\\ [[scripting:doc:slayeruminigameso:u:minigamecanslayeruse|minigameCanSlayerUse()]]\\ [[scripting:doc:slayeruminigameso:u:minigamecanuse|minigameCanUse()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdacceptminigameinvite|serverCmdAcceptMinigameInvite()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdcreateminigame|serverCmdCreateMinigame()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdendminigame|serverCmdEndMinigame()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdignoreminigameinvite|serverCmdIgnoreMinigameInvite()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdinvitetominigame|serverCmdInviteToMinigame()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdjoinminigame|serverCmdJoinMinigame()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdleaveminigame|serverCmdLeaveMinigame()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdrejectminigameinvite|serverCmdRejectMinigameInvite()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdremovefromminigame|serverCmdRemoveFromMinigame()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdresetminigame|serverCmdResetMinigame()]]\\ [[scripting:doc:slayeruminigameso:u:servercmdsetminigamedata|serverCmdSetMiniGameData()]]\\ ===== [Slayer_MiniGameSO] Slayer_MiniGameSO ===== ==== ==== [[scripting:doc:slayeruminigameso:slayeruminigameso:addmember|addMember()]]\\ [[scripting:doc:slayeruminigameso:slayeruminigameso:endgame|endGame()]]\\ [[scripting:doc:slayeruminigameso:slayeruminigameso:removemember|removeMember()]]\\ [[scripting:doc:slayeruminigameso:slayeruminigameso:reset|reset()]]\\ ===== [Slayer_Module_FlyThruCam] Slayer_MiniGameSO ===== ==== ==== [[scripting:doc:slayerumoduleuflythrucam:slayeruminigameso:onremove|onRemove()]]\\ [[scripting:doc:slayerumoduleuflythrucam:slayeruminigameso:onreset|onReset()]]\\ [[scripting:doc:slayerumoduleuflythrucam:slayeruminigameso:preroundcountdowntick|preRoundCountdownTick()]]\\ ===== [Slayer_Module_FlyThruCam] Slayer_PrefHandlerSG ===== ==== ==== [[scripting:doc:slayerumoduleuflythrucam:slayeruprefhandlersg:exportminigamepreferences|exportMinigamePreferences()]]\\ [[scripting:doc:slayerumoduleuflythrucam:slayeruprefhandlersg:importminigamepreferences|importMinigamePreferences()]]\\ ===== [Slayer_TeamHandlerSG] Global Namespace ===== ==== ==== [[scripting:doc:slayeruteamhandlersg:u:servercmdacceptswap|serverCmdAcceptSwap()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdjointeam|serverCmdJoinTeam()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdleaveteam|serverCmdLeaveTeam()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdlistteams|serverCmdListTeams()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdswapteam|serverCmdSwapTeam()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdswapteams|serverCmdSwapTeams()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdteamcount|serverCmdTeamCount()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdteamlist|serverCmdTeamList()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdteamliving|serverCmdTeamLiving()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdteammessagesent|serverCmdTeamMessageSent()]]\\ [[scripting:doc:slayeruteamhandlersg:u:servercmdteamscore|serverCmdTeamScore()]]\\ ===== [Slayer_TeamHandlerSG] GameConnection ===== ==== ==== [[scripting:doc:slayeruteamhandlersg:gameconnection:ondeath|onDeath()]]\\ ===== [Slayer_Tutorial] Slayer_MiniGameSO ===== ==== ==== [[scripting:doc:slayerututorial:slayeruminigameso:pickspawnpoint|pickSpawnPoint()]]\\ ===== [SlayerClient] Global Namespace ===== ==== ==== [[scripting:doc:slayerclient:u:disconnectedcleanup|disconnectedCleanup()]]\\ [[scripting:doc:slayerclient:u:onexit|onExit()]]\\ ===== [SlayerClient_GuiControl] GuiMLTextCtrl ===== ==== ==== [[scripting:doc:slayerclientuguicontrol:guimltextctrl:onadd|onAdd()]]\\ [[scripting:doc:slayerclientuguicontrol:guimltextctrl:onurl|onURL()]]\\ ===== [SlayerClient_GuiControl] NewPlayerListGui ===== ==== ==== [[scripting:doc:slayerclientuguicontrol:newplayerlistgui:clicklist|clickList()]]\\ [[scripting:doc:slayerclientuguicontrol:newplayerlistgui:onwake|onWake()]]\\ ===== [SlayerClient_JoinMiniGameGUI] joinMiniGameGui ===== ==== ==== [[scripting:doc:slayerclientujoinminigamegui:joinminigamegui:clickleave|ClickLeave()]]\\ [[scripting:doc:slayerclientujoinminigamegui:joinminigamegui:onwake|onWake()]]\\ ===== [SpecialKills] GameConnection ===== ==== ==== [[scripting:doc:specialkills:gameconnection:ondeath|onDeath()]]\\ ===== [Support_MultiSourceEvents] Global Namespace ===== ==== ==== [[scripting:doc:supportumultisourceevents:u:servercmdaddevent|serverCmdAddEvent()]]\\ ===== [Support_MultiSourceEvents] SimObject ===== ==== ==== [[scripting:doc:supportumultisourceevents:simobject:clearevents|clearEvents()]]\\ ===== [Support_ObjectTransfer_Client] Global Namespace ===== ==== ==== [[scripting:doc:supportuobjecttransferuclient:u:disconnect|disconnect()]]\\ ===== [Support_RespawnTime] GameConnection ===== ==== ==== [[scripting:doc:supporturespawntime:gameconnection:ondeath|onDeath()]]\\ ===== [Support_RespawnTime] Observer ===== ==== ==== [[scripting:doc:supporturespawntime:observer:ontrigger|onTrigger()]]\\