====== [Slayer_TeamHandlerSG] GameConnection::onDeath ====== There is no doc-string available for this function. ===== Syntax ===== script [Slayer_TeamHandlerSG] GameConnection::onDeath(string %client, string %obj, string %killer, string %type, string %area); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%client%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%obj%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%killer%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%type%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%area%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Add-Ons/Gamemode_Slayer/server/core/Slayer_TeamHandlerSG.cs:861 ===== See also ===== ===== References ===== [[scripting:doc:u:aicontroller:ondeath|AiController::onDeath]]: Add-Ons/Gamemode_Slayer/server/core/AiController.cs:91\\