====== [SpecialKills] GameConnection::onDeath ====== There is no doc-string available for this function. ===== Syntax ===== script [SpecialKills] GameConnection::onDeath(string %this, string %sourceObject, string %sourceClient, string %damageType, string %damageArea); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%this%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%sourceObject%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%sourceClient%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%damageType%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%damageArea%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Add-Ons/Gamemode_Slayer/server/support/Support_SpecialKills.cs:57 ===== See also ===== ===== References ===== [[scripting:doc:u:aicontroller:ondeath|AiController::onDeath]]: Add-Ons/Gamemode_Slayer/server/core/AiController.cs:91\\