====== Camera::setMode ====== There is no doc-string available for this function. ===== Syntax ===== script Camera::setMode(string %this, string %mode, string %arg1, string %arg2, string %arg3); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%this%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%mode%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%arg1%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%arg2%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%arg3%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:8608 ===== See also ===== [[scripting:doc:u:camera:getcamerarelativemovement|Camera::getCameraRelativeMovement]]\\ [[scripting:doc:u:camera:getcontrolobject|Camera::getControlObject]]\\ [[scripting:doc:u:camera:getorbitdistance|Camera::getOrbitDistance]]\\ [[scripting:doc:u:camera:getorbitobject|Camera::getOrbitObject]]\\ [[scripting:doc:u:camera:getorbitpoint|Camera::getOrbitPoint]]\\ [[scripting:doc:u:camera:getposition|Camera::getPosition]]\\ [[scripting:doc:u:camera:isorbitmode|Camera::isOrbitMode]]\\ [[scripting:doc:u:camera:onadd|Camera::onAdd]]\\ [[scripting:doc:u:camera:setcamerarelativemovement|Camera::setCameraRelativeMovement]]\\ [[scripting:doc:u:camera:setclampmode|Camera::setClampMode]]\\ [[scripting:doc:u:camera:setcontrolobject|Camera::setControlObject]]\\ [[scripting:doc:u:camera:setdollymode|Camera::setDollyMode]]\\ [[scripting:doc:u:camera:setflymode|Camera::setFlyMode]]\\ [[scripting:doc:u:camera:setorbitmode|Camera::setOrbitMode]]\\ [[scripting:doc:u:camera:setorbitpointmode|Camera::setOrbitPointMode]]\\ ===== References ===== This function is not called by any other functions.