====== DebrisData ====== ===== Inheritance ===== This namespace inherits from [[scripting:doc:u:gamebasedata|GameBaseData]] > [[scripting:doc:u:simdatablock|SimDataBlock]] > [[scripting:doc:u:simobject|SimObject]]. ===== Fields ===== ==== Display ==== === render2D === [[scripting:doc:engine:types:bool|bool]] ''render2D''\\ Memory offset: 0x6C\\ === shapeFile === [[scripting:doc:engine:types:filename|filename]] ''shapeFile''\\ Memory offset: 0x84\\ === texture === [[scripting:doc:engine:types:string|string]] ''texture''\\ Memory offset: 0x8C\\ ==== Datablocks ==== === emitters === [[scripting:doc:engine:types:ParticleEmitterDataPtr|ParticleEmitterDataPtr]] ''emitters[2]''\\ Memory offset: 0x9C\\ === Explosion === [[scripting:doc:engine:types:ExplosionDataPtr|ExplosionDataPtr]] ''Explosion''\\ Memory offset: 0x98\\ ==== Physical Properties ==== === baseRadius === [[scripting:doc:engine:types:float|float]] ''baseRadius''\\ Memory offset: 0x74\\ === bounceVariance === [[scripting:doc:engine:types:int|int]] ''bounceVariance''\\ Memory offset: 0x60\\ === elasticity === [[scripting:doc:engine:types:float|float]] ''elasticity''\\ Memory offset: 0x50\\ === friction === [[scripting:doc:engine:types:float|float]] ''friction''\\ Memory offset: 0x4C\\ === gravModifier === [[scripting:doc:engine:types:float|float]] ''gravModifier''\\ Memory offset: 0x78\\ === lifetime === [[scripting:doc:engine:types:float|float]] ''lifetime''\\ Memory offset: 0x54\\ === lifetimeVariance === [[scripting:doc:engine:types:float|float]] ''lifetimeVariance''\\ Memory offset: 0x58\\ === maxSpinSpeed === [[scripting:doc:engine:types:float|float]] ''maxSpinSpeed''\\ Memory offset: 0x68\\ === minSpinSpeed === [[scripting:doc:engine:types:float|float]] ''minSpinSpeed''\\ Memory offset: 0x64\\ === numBounces === [[scripting:doc:engine:types:int|int]] ''numBounces''\\ Memory offset: 0x5C\\ === terminalVelocity === [[scripting:doc:engine:types:float|float]] ''terminalVelocity''\\ Memory offset: 0x7C\\ === useRadiusMass === [[scripting:doc:engine:types:bool|bool]] ''useRadiusMass''\\ Memory offset: 0x71\\ === velocity === [[scripting:doc:engine:types:float|float]] ''velocity''\\ Memory offset: 0x44\\ === velocityVariance === [[scripting:doc:engine:types:float|float]] ''velocityVariance''\\ Memory offset: 0x48\\ ==== Behavior ==== === explodeOnMaxBounce === [[scripting:doc:engine:types:bool|bool]] ''explodeOnMaxBounce''\\ Memory offset: 0x6D\\ === fade === [[scripting:doc:engine:types:bool|bool]] ''fade''\\ Memory offset: 0x70\\ === ignoreWater === [[scripting:doc:engine:types:bool|bool]] ''ignoreWater''\\ Memory offset: 0x80\\ === snapOnMaxBounce === [[scripting:doc:engine:types:bool|bool]] ''snapOnMaxBounce''\\ Memory offset: 0x6F\\ === staticOnMaxBounce === [[scripting:doc:engine:types:bool|bool]] ''staticOnMaxBounce''\\ Memory offset: 0x6E\\ ===== Functions ===== This namespace has no functions.