====== ExplosionData ====== ===== Inheritance ===== This namespace inherits from [[scripting:doc:u:gamebasedata|GameBaseData]] > [[scripting:doc:u:simdatablock|SimDataBlock]] > [[scripting:doc:u:simobject|SimObject]]. ===== Fields ===== ==== ==== === cameraShakeFalloff === [[scripting:doc:engine:types:bool|bool]] ''cameraShakeFalloff''\\ Memory offset: 0x14D\\ === camShakeAmp === [[scripting:doc:engine:types:Point3F|Point3F]] ''camShakeAmp''\\ Memory offset: 0x15C\\ === camShakeDuration === [[scripting:doc:engine:types:float|float]] ''camShakeDuration''\\ Memory offset: 0x168\\ === camShakeFalloff === [[scripting:doc:engine:types:float|float]] ''camShakeFalloff''\\ Memory offset: 0x170\\ === camShakeFreq === [[scripting:doc:engine:types:Point3F|Point3F]] ''camShakeFreq''\\ Memory offset: 0x150\\ === camShakeRadius === [[scripting:doc:engine:types:float|float]] ''camShakeRadius''\\ Memory offset: 0x16C\\ === Debris === [[scripting:doc:engine:types:DebrisDataPtr|DebrisDataPtr]] ''Debris''\\ Memory offset: 0xA8\\ === debrisNum === [[scripting:doc:engine:types:int|int]] ''debrisNum''\\ Memory offset: 0xC0\\ === debrisNumVariance === [[scripting:doc:engine:types:int|int]] ''debrisNumVariance''\\ Memory offset: 0xC4\\ === debrisPhiMax === [[scripting:doc:engine:types:float|float]] ''debrisPhiMax''\\ Memory offset: 0xBC\\ === debrisPhiMin === [[scripting:doc:engine:types:float|float]] ''debrisPhiMin''\\ Memory offset: 0xB8\\ === debrisThetaMax === [[scripting:doc:engine:types:float|float]] ''debrisThetaMax''\\ Memory offset: 0xB4\\ === debrisThetaMin === [[scripting:doc:engine:types:float|float]] ''debrisThetaMin''\\ Memory offset: 0xB0\\ === debrisVelocity === [[scripting:doc:engine:types:float|float]] ''debrisVelocity''\\ Memory offset: 0xC8\\ === debrisVelocityVariance === [[scripting:doc:engine:types:float|float]] ''debrisVelocityVariance''\\ Memory offset: 0xCC\\ === delayMS === [[scripting:doc:engine:types:int|int]] ''delayMS''\\ Memory offset: 0xF8\\ === delayVariance === [[scripting:doc:engine:types:int|int]] ''delayVariance''\\ Memory offset: 0xFC\\ === emitter === [[scripting:doc:engine:types:ParticleEmitterDataPtr|ParticleEmitterDataPtr]] ''emitter[4]''\\ Memory offset: 0x7C\\ === explosionScale === [[scripting:doc:engine:types:Point3F|Point3F]] ''explosionScale''\\ Memory offset: 0x64\\ === explosionShape === [[scripting:doc:engine:types:filename|filename]] ''explosionShape''\\ Memory offset: 0x44\\ === faceViewer === [[scripting:doc:engine:types:bool|bool]] ''faceViewer''\\ Memory offset: 0x48\\ === lifetimeMS === [[scripting:doc:engine:types:int|int]] ''lifetimeMS''\\ Memory offset: 0x100\\ === lifetimeVariance === [[scripting:doc:engine:types:int|int]] ''lifetimeVariance''\\ Memory offset: 0x104\\ === lightEndColor === [[scripting:doc:engine:types:ColorF|ColorF]] ''lightEndColor''\\ Memory offset: 0x18C\\ === lightEndRadius === [[scripting:doc:engine:types:float|float]] ''lightEndRadius''\\ Memory offset: 0x178\\ === lightStartColor === [[scripting:doc:engine:types:ColorF|ColorF]] ''lightStartColor''\\ Memory offset: 0x17C\\ === lightStartRadius === [[scripting:doc:engine:types:float|float]] ''lightStartRadius''\\ Memory offset: 0x174\\ === offset === [[scripting:doc:engine:types:float|float]] ''offset''\\ Memory offset: 0x108\\ === particleDensity === [[scripting:doc:engine:types:int|int]] ''particleDensity''\\ Memory offset: 0x4C\\ === particleEmitter === [[scripting:doc:engine:types:ParticleEmitterDataPtr|ParticleEmitterDataPtr]] ''particleEmitter''\\ Memory offset: 0x58\\ === particleRadius === [[scripting:doc:engine:types:float|float]] ''particleRadius''\\ Memory offset: 0x50\\ === playSpeed === [[scripting:doc:engine:types:float|float]] ''playSpeed''\\ Memory offset: 0x70\\ === shakeCamera === [[scripting:doc:engine:types:bool|bool]] ''shakeCamera''\\ Memory offset: 0x14C\\ === sizes === [[scripting:doc:engine:types:Point3F|Point3F]] ''sizes[4]''\\ Memory offset: 0x10C\\ === soundProfile === [[scripting:doc:engine:types:AudioProfilePtr|AudioProfilePtr]] ''soundProfile''\\ Memory offset: 0x54\\ === subExplosion === [[scripting:doc:engine:types:ExplosionDataPtr|ExplosionDataPtr]] ''subExplosion[5]''\\ Memory offset: 0xD0\\ === times === [[scripting:doc:engine:types:float|float]] ''times[4]''\\ Memory offset: 0x13C\\ ===== Functions ===== ==== ==== [[scripting:doc:u:explosiondata:onadd|ExplosionData::onAdd]]\\