====== fxDTSBrickData ====== ===== Inheritance ===== This namespace inherits from [[scripting:doc:u:gamebasedata|GameBaseData]] > [[scripting:doc:u:simdatablock|SimDataBlock]] > [[scripting:doc:u:simobject|SimObject]]. ===== Fields ===== ==== fxDTSBrickData Stuff ==== === alwaysShowWireFrame === [[scripting:doc:engine:types:bool|bool]] ''alwaysShowWireFrame''\\ Memory offset: 0x1E9\\ === bottomArea === [[scripting:doc:engine:types:int|int]] ''bottomArea''\\ Memory offset: 0x184\\ === brickFile === [[scripting:doc:engine:types:filename|filename]] ''brickFile''\\ Memory offset: 0x5C\\ === brickSizeX === [[scripting:doc:engine:types:int|int]] ''brickSizeX''\\ Memory offset: 0x68\\ === brickSizeY === [[scripting:doc:engine:types:int|int]] ''brickSizeY''\\ Memory offset: 0x6C\\ === brickSizeZ === [[scripting:doc:engine:types:int|int]] ''brickSizeZ''\\ Memory offset: 0x70\\ === canCoverBottom === [[scripting:doc:engine:types:bool|bool]] ''canCoverBottom''\\ Memory offset: 0x199\\ === canCoverEast === [[scripting:doc:engine:types:bool|bool]] ''canCoverEast''\\ Memory offset: 0x19B\\ === canCoverNorth === [[scripting:doc:engine:types:bool|bool]] ''canCoverNorth''\\ Memory offset: 0x19A\\ === canCoverSouth === [[scripting:doc:engine:types:bool|bool]] ''canCoverSouth''\\ Memory offset: 0x19C\\ === canCoverTop === [[scripting:doc:engine:types:bool|bool]] ''canCoverTop''\\ Memory offset: 0x198\\ === canCoverWest === [[scripting:doc:engine:types:bool|bool]] ''canCoverWest''\\ Memory offset: 0x19D\\ === collisionShapeName === [[scripting:doc:engine:types:filename|filename]] ''collisionShapeName''\\ Memory offset: 0x50\\ === eastArea === [[scripting:doc:engine:types:int|int]] ''eastArea''\\ Memory offset: 0x18C\\ === hasPrint === [[scripting:doc:engine:types:bool|bool]] ''hasPrint''\\ Memory offset: 0x19E\\ === iconName === [[scripting:doc:engine:types:string|string]] ''iconName''\\ Memory offset: 0x1AC\\ === indestructable === [[scripting:doc:engine:types:bool|bool]] ''indestructable''\\ Memory offset: 0x1E8\\ === isWaterBrick === [[scripting:doc:engine:types:bool|bool]] ''isWaterBrick''\\ Memory offset: 0x62\\ === northArea === [[scripting:doc:engine:types:int|int]] ''northArea''\\ Memory offset: 0x188\\ === southArea === [[scripting:doc:engine:types:int|int]] ''southArea''\\ Memory offset: 0x190\\ === subCategory === [[scripting:doc:engine:types:string|string]] ''subCategory''\\ Memory offset: 0x1A4\\ === topArea === [[scripting:doc:engine:types:int|int]] ''topArea''\\ Memory offset: 0x180\\ === uiName === [[scripting:doc:engine:types:caseString|caseString]] ''uiName''\\ Memory offset: 0x1A8\\ === westArea === [[scripting:doc:engine:types:int|int]] ''westArea''\\ Memory offset: 0x194\\ ===== Functions ===== ==== ==== [[scripting:doc:u:fxdtsbrickdata:disappear|fxDTSBrickData::disappear]]\\ [[scripting:doc:u:fxdtsbrickdata:getblockarraybit|fxDTSBrickData::getBlockArrayBit]]\\ [[scripting:doc:u:fxdtsbrickdata:getmaxside|fxDTSBrickData::getMaxSide]]\\ [[scripting:doc:u:fxdtsbrickdata:getvolume|fxDTSBrickData::getVolume]]\\ [[scripting:doc:u:fxdtsbrickdata:onadd|fxDTSBrickData::onAdd]]\\ [[scripting:doc:u:fxdtsbrickdata:onclearfakedeath|fxDTSBrickData::onClearFakeDeath]]\\ [[scripting:doc:u:fxdtsbrickdata:oncolorchange|fxDTSBrickData::onColorChange]]\\ [[scripting:doc:u:fxdtsbrickdata:ondeath|fxDTSBrickData::onDeath]]\\ [[scripting:doc:u:fxdtsbrickdata:onfakedeath|fxDTSBrickData::onFakeDeath]]\\ [[scripting:doc:u:fxdtsbrickdata:onloadplant|fxDTSBrickData::onLoadPlant]]\\ [[scripting:doc:u:fxdtsbrickdata:onplant|fxDTSBrickData::onPlant]]\\ [[scripting:doc:u:fxdtsbrickdata:onplayertouch|fxDTSBrickData::onPlayerTouch]]\\ [[scripting:doc:u:fxdtsbrickdata:onremove|fxDTSBrickData::onRemove]]\\ [[scripting:doc:u:fxdtsbrickdata:ontrustcheckfailed|fxDTSBrickData::onTrustCheckFailed]]\\ [[scripting:doc:u:fxdtsbrickdata:ontrustcheckfinished|fxDTSBrickData::onTrustCheckFinished]]\\ [[scripting:doc:u:fxdtsbrickdata:onuse|fxDTSBrickData::onUse]]\\ [[scripting:doc:u:fxdtsbrickdata:reappear|fxDTSBrickData::reappear]]\\