====== GuiMLTextCtrl::setText ====== (string text)Set the text contained in the control. ===== Syntax ===== void GuiMLTextCtrl::setText(string %text); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%text%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== [[scripting:doc:u:guimltextctrl:addtext|GuiMLTextCtrl::addText]]\\ [[scripting:doc:u:guimltextctrl:forcereflow|GuiMLTextCtrl::forceReflow]]\\ [[scripting:doc:u:guimltextctrl:gettext|GuiMLTextCtrl::getText]]\\ [[scripting:doc:u:guimltextctrl:onadd|GuiMLTextCtrl::onAdd]]\\ [[scripting:doc:u:guimltextctrl:onurl|GuiMLTextCtrl::onURL]]\\ [[scripting:doc:u:guimltextctrl:scrolltotag|GuiMLTextCtrl::scrollToTag]]\\ [[scripting:doc:u:guimltextctrl:scrolltotop|GuiMLTextCtrl::scrollToTop]]\\ [[scripting:doc:u:guimltextctrl:setalpha|GuiMLTextCtrl::setAlpha]]\\ [[scripting:doc:u:guimltextctrl:setcursorposition|GuiMLTextCtrl::setCursorPosition]]\\ ===== References ===== This function is not called by any other functions.