====== GuiTextCtrl::setText ====== obj.setText( newText ) ===== Syntax ===== void GuiTextCtrl::setText(__unk %newText); ===== Parameters ===== [[scripting:doc:engine:types:__unk|__unk]] **%%%newText%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== [[scripting:doc:u:guitextctrl:getpixelwidth|GuiTextCtrl::getPixelWidth]]\\ ===== References ===== This function is not called by any other functions.