====== hammerImage::onHitObject ====== There is no doc-string available for this function. ===== Syntax ===== script hammerImage::onHitObject(string %this, string %player, string %slot, string %hitObj, string %hitPos, string %hitNormal); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%this%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%player%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%slot%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%hitObj%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%hitPos%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%hitNormal%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:13309 ===== See also ===== [[scripting:doc:u:hammerimage:onfire|hammerImage::onFire]]\\ [[scripting:doc:u:hammerimage:onprefire|hammerImage::onPreFire]]\\ [[scripting:doc:u:hammerimage:onstopfire|hammerImage::onStopFire]]\\ ===== References ===== This function is not called by any other functions.