====== Item ====== ===== Inheritance ===== This namespace inherits from [[scripting:doc:u:shapebase|ShapeBase]] > [[scripting:doc:u:gamebase|GameBase]] > [[scripting:doc:u:sceneobject|SceneObject]] > [[scripting:doc:u:netobject|NetObject]] > [[scripting:doc:u:simobject|SimObject]]. ===== Fields ===== ==== Item Misc ==== === collideable === [[scripting:doc:engine:types:bool|bool]] ''collideable''\\ Memory offset: 0x748\\ === rotate === [[scripting:doc:engine:types:bool|bool]] ''rotate''\\ Memory offset: 0x74A\\ === static === [[scripting:doc:engine:types:bool|bool]] ''static''\\ Memory offset: 0x749\\ ===== Functions ===== ==== ==== [[scripting:doc:u:item:fadein|Item::fadeIn]]\\ [[scripting:doc:u:item:fadeout|Item::fadeOut]]\\ [[scripting:doc:u:item:getlaststickynormal|Item::getLastStickyNormal]]\\ [[scripting:doc:u:item:getlaststickypos|Item::getLastStickyPos]]\\ [[scripting:doc:u:item:getrespawntime|Item::getRespawnTime]]\\ [[scripting:doc:u:item:isrotating|Item::isRotating]]\\ [[scripting:doc:u:item:isstatic|Item::isStatic]]\\ [[scripting:doc:u:item:respawn|Item::Respawn]]\\ [[scripting:doc:u:item:schedulepop|Item::schedulePop]]\\ [[scripting:doc:u:item:setcollisiontimeout|Item::setCollisionTimeout]]\\ [[scripting:doc:u:item:setrespawntime|Item::setRespawnTime]]\\ [[scripting:doc:u:item:setthrower|Item::setThrower]]\\