====== Lightning ====== ===== Inheritance ===== This namespace inherits from [[scripting:doc:u:gamebase|GameBase]] > [[scripting:doc:u:sceneobject|SceneObject]] > [[scripting:doc:u:netobject|NetObject]] > [[scripting:doc:u:simobject|SimObject]]. ===== Fields ===== ==== Strikes ==== === strikeRadius === [[scripting:doc:engine:types:float|float]] ''strikeRadius''\\ Memory offset: 0x210\\ === strikesPerMinute === [[scripting:doc:engine:types:int|int]] ''strikesPerMinute''\\ Memory offset: 0x204\\ === strikeWidth === [[scripting:doc:engine:types:float|float]] ''strikeWidth''\\ Memory offset: 0x208\\ ==== colors ==== === color === [[scripting:doc:engine:types:ColorF|ColorF]] ''color''\\ Memory offset: 0x218\\ === fadeColor === [[scripting:doc:engine:types:ColorF|ColorF]] ''fadeColor''\\ Memory offset: 0x228\\ ==== Bolts ==== === boltStartRadius === [[scripting:doc:engine:types:float|float]] ''boltStartRadius''\\ Memory offset: 0x214\\ === chanceToHitTarget === [[scripting:doc:engine:types:float|float]] ''chanceToHitTarget''\\ Memory offset: 0x20C\\ === useFog === [[scripting:doc:engine:types:bool|bool]] ''useFog''\\ Memory offset: 0x238\\ ===== Functions ===== ==== ==== [[scripting:doc:u:lightning:strikeobject|Lightning::strikeObject]]\\ [[scripting:doc:u:lightning:strikerandompoint|Lightning::strikeRandomPoint]]\\ [[scripting:doc:u:lightning:warningflashes|Lightning::warningFlashes]]\\