====== PrintGunImage::onHitObject ====== There is no doc-string available for this function. ===== Syntax ===== script PrintGunImage::onHitObject(string %this, string %player, string %slot, string %hitObj, string %hitPos, string %hitNormal); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%this%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%player%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%slot%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%hitObj%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%hitPos%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%hitNormal%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:31038 ===== See also ===== [[scripting:doc:u:printgunimage:onfire|PrintGunImage::onFire]]\\ ===== References ===== This function is not called by any other functions.