====== Projectile::onAdd ====== There is no doc-string available for this function. ===== Syntax ===== script Projectile::onAdd(string %this); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%this%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:10419 ===== See also ===== [[scripting:doc:u:projectile:bounce|Projectile::Bounce]]\\ [[scripting:doc:u:projectile:explode|Projectile::explode]]\\ [[scripting:doc:u:projectile:getlastimpactnormal|Projectile::getLastImpactNormal]]\\ [[scripting:doc:u:projectile:getlastimpactposition|Projectile::getLastImpactPosition]]\\ [[scripting:doc:u:projectile:getlastimpactvelocity|Projectile::getLastImpactVelocity]]\\ [[scripting:doc:u:projectile:getvelocity|Projectile::getVelocity]]\\ [[scripting:doc:u:projectile:playsportballsound|Projectile::playSportBallSound]]\\ [[scripting:doc:u:projectile:redirect|Projectile::redirect]]\\ ===== References ===== This function is not called by any other functions.