====== Projectile::redirect ====== There is no doc-string available for this function. ===== Syntax ===== script Projectile::redirect(string %obj, string %vector, string %normalized, string %client); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%obj%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%vector%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%normalized%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%client%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:23183 ===== See also ===== [[scripting:doc:u:projectile:bounce|Projectile::Bounce]]\\ [[scripting:doc:u:projectile:explode|Projectile::explode]]\\ [[scripting:doc:u:projectile:getlastimpactnormal|Projectile::getLastImpactNormal]]\\ [[scripting:doc:u:projectile:getlastimpactposition|Projectile::getLastImpactPosition]]\\ [[scripting:doc:u:projectile:getlastimpactvelocity|Projectile::getLastImpactVelocity]]\\ [[scripting:doc:u:projectile:getvelocity|Projectile::getVelocity]]\\ [[scripting:doc:u:projectile:onadd|Projectile::onAdd]]\\ [[scripting:doc:u:projectile:playsportballsound|Projectile::playSportBallSound]]\\ ===== References ===== This function is not called by any other functions.