====== Slayer::onDataSent ====== There is no doc-string available for this function. ===== Syntax ===== script Slayer::onDataSent(); ===== Parameters ===== This function does not accept any parameters. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Add-Ons/Gamemode_Slayer/server/core/Slayer.cs:-1 ===== See also ===== [[scripting:doc:u:slayer:initclientauth|Slayer::initClientAuth]]\\ [[scripting:doc:u:slayer:onadd|Slayer::onAdd]]\\ [[scripting:doc:u:slayer:onclienthandshakeaccepted|Slayer::onClientHandshakeAccepted]]\\ [[scripting:doc:u:slayer:onclienthandshakedenied|Slayer::onClientHandshakeDenied]]\\ [[scripting:doc:u:slayer:oninitialdatasent|Slayer::onInitialDataSent]]\\ [[scripting:doc:u:slayer:onremove|Slayer::onRemove]]\\ [[scripting:doc:u:slayer:senddata|Slayer::sendData]]\\ [[scripting:doc:u:slayer:sendinitialdata|Slayer::sendInitialData]]\\ ===== References ===== This function is not called by any other functions.