====== clearCurrentQuotaObject ====== () ===== Syntax ===== void clearCurrentQuotaObject(); ===== Parameters ===== This function does not accept any parameters. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== ===== References ===== [[scripting:doc:u:fxdtsbrick:spawnholebot|fxDTSBrick::spawnHoleBot]]: Add-Ons/Bot_Hole/holes.cs:1832\\ [[scripting:doc:u:bricktreasurechestdata:opentreasurechest|brickTreasureChestData::openTreasureChest]]: Add-Ons/Brick_Treasure_Chest/server.cs:209\\ [[scripting:doc:u:nduundogroupwrench:ndtickundo|ND_UndoGroupWrench::ndTickUndo]]: Add-Ons/Tool_NewDuplicator/classes/server/undogroupwrench.cs:174\\ [[scripting:doc:u:nduselection:tickfillwrench|ND_Selection::tickFillWrench]]: Add-Ons/Tool_NewDuplicator/classes/server/selection.cs:3429\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2672\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2713\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2758\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2787\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2823\\ [[scripting:doc:u:item:schedulepop|Item::schedulePop]]: base/server/scripts/allGameScripts.cs:9079\\ [[scripting:doc:u:projectiledata:onexplode|ProjectileData::onExplode]]: base/server/scripts/allGameScripts.cs:10115\\ [[scripting:doc:u:armor:ondisabled|armor::onDisabled]]: base/server/scripts/allGameScripts.cs:11859\\ [[scripting:doc:u:fxdtsbrick:setvehicle|fxDTSBrick::setVehicle]]: base/server/scripts/allGameScripts.cs:14562\\ [[scripting:doc:u:simgroup:chaindeleteall|SimGroup::ChainDeleteAll]]: base/server/scripts/allGameScripts.cs:25946\\ [[scripting:doc:u:simgroup:chaindeleteall|SimGroup::ChainDeleteAll]]: base/server/scripts/allGameScripts.cs:25962\\ [[scripting:doc:u:u:getquotaobjectfrombrickgroup|getQuotaObjectFromBrickGroup]]: base/server/scripts/allGameScripts.cs:31187\\ [[scripting:doc:u:u:pingmatchmakerloop|pingMatchMakerLoop]]: base/server/scripts/allGameScripts.cs:32035\\ [[scripting:doc:u:gameconnection:createplayer|GameConnection::createPlayer]]: base/server/scripts/game.cs:1122\\