====== doesAllowConnections ====== There is no doc-string available for this function. ===== Syntax ===== bool doesAllowConnections(); ===== Parameters ===== This function does not accept any parameters. ===== Return value ===== [[scripting:doc:engine:types:bool|bool]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== [[scripting:doc:u:u:pingmatchmaker|pingMatchmaker]]\\ [[scripting:doc:u:u:sendarrangedconnectionrequest|sendArrangedConnectionRequest]]\\ [[scripting:doc:u:u:setallowconnections|setAllowConnections]]\\ ===== References ===== [[scripting:doc:u:u:serverloadbricksutimeout|serverLoadBricks_Timeout]]: base/server/scripts/allGameScripts.cs:2297\\ [[scripting:doc:u:u:serverloadsavefileuend|ServerLoadSaveFile_End]]: base/server/scripts/allGameScripts.cs:3211\\ [[scripting:doc:u:u:servercmdcancelsavefileupload|serverCmdCancelSaveFileUpload]]: base/server/scripts/allGameScripts.cs:3422\\ [[scripting:doc:u:u:servercmdplantbrick|serverCmdPlantBrick]]: base/server/scripts/allGameScripts.cs:7106\\ [[scripting:doc:u:u:pingmatchmakerloop|pingMatchMakerLoop]]: base/server/scripts/allGameScripts.cs:32019\\