====== getBL_IDFromObject ====== There is no doc-string available for this function. ===== Syntax ===== script getBL_IDFromObject(string %obj); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%obj%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:26723 ===== See also ===== ===== References ===== [[scripting:doc:u:projectiledata:oncollision|ProjectileData::onCollision]]: base/server/scripts/allGameScripts.cs:9905\\ [[scripting:doc:u:u:minigamecanuse|minigameCanUse]]: base/server/scripts/allGameScripts.cs:28763\\ [[scripting:doc:u:u:minigamecanuse|minigameCanUse]]: base/server/scripts/allGameScripts.cs:28763\\ [[scripting:doc:u:u:minigamecanuse|minigameCanUse]]: base/server/scripts/allGameScripts.cs:28796\\ [[scripting:doc:u:u:minigamecanuse|minigameCanUse]]: base/server/scripts/allGameScripts.cs:28797\\ [[scripting:doc:u:u:minigamecandamage|minigameCanDamage]]: base/server/scripts/allGameScripts.cs:28899\\ [[scripting:doc:u:u:minigamecandamage|minigameCanDamage]]: base/server/scripts/allGameScripts.cs:28899\\ [[scripting:doc:u:u:minigamecandamage|minigameCanDamage]]: base/server/scripts/allGameScripts.cs:29172\\ [[scripting:doc:u:u:getminigamelevel|getMiniGameLevel]]: base/server/scripts/allGameScripts.cs:29374\\ [[scripting:doc:u:u:getminigamelevel|getMiniGameLevel]]: base/server/scripts/allGameScripts.cs:29375\\