====== getCurrentQuotaObject ====== () ===== Syntax ===== int getCurrentQuotaObject(); ===== Parameters ===== This function does not accept any parameters. ===== Return value ===== [[scripting:doc:engine:types:int|int]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== ===== References ===== [[scripting:doc:u:bricktreasurechestdata:opentreasurechest|brickTreasureChestData::openTreasureChest]]: Add-Ons/Brick_Treasure_Chest/server.cs:207\\ [[scripting:doc:u:item:schedulepop|Item::schedulePop]]: base/server/scripts/allGameScripts.cs:9077\\ [[scripting:doc:u:projectiledata:onexplode|ProjectileData::onExplode]]: base/server/scripts/allGameScripts.cs:10114\\ [[scripting:doc:u:armor:ondisabled|armor::onDisabled]]: base/server/scripts/allGameScripts.cs:11856\\ [[scripting:doc:u:fxdtsbrick:setvehicle|fxDTSBrick::setVehicle]]: base/server/scripts/allGameScripts.cs:14560\\ [[scripting:doc:u:simgroup:chaindeleteall|SimGroup::ChainDeleteAll]]: base/server/scripts/allGameScripts.cs:25944\\ [[scripting:doc:u:simgroup:chaindeleteall|SimGroup::ChainDeleteAll]]: base/server/scripts/allGameScripts.cs:25960\\ [[scripting:doc:u:u:getquotaobjectfrombrickgroup|getQuotaObjectFromBrickGroup]]: base/server/scripts/allGameScripts.cs:31185\\ [[scripting:doc:u:u:pingmatchmakerloop|pingMatchMakerLoop]]: base/server/scripts/allGameScripts.cs:32033\\