====== getQuotaObjectFromBrick ====== There is no doc-string available for this function. ===== Syntax ===== script getQuotaObjectFromBrick(string %brick); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%brick%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:31150 ===== See also ===== ===== References ===== [[scripting:doc:u:simobject:processinputevent|SimObject::processInputEvent]]: base/server/scripts/allGameScripts.cs:176\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2665\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2706\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2749\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2782\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2816\\ [[scripting:doc:u:fxdtsbrick:spawnvehicle|fxDTSBrick::spawnVehicle]]: base/server/scripts/allGameScripts.cs:21472\\