====== minigameCanUse ====== There is no doc-string available for this function. ===== Syntax ===== script minigameCanUse(string %player, string %thing); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%player%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%thing%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:28750 ===== See also ===== ===== References ===== [[scripting:doc:u:fxdtsbrick:setteamcontrol|fxDTSBrick::setTeamControl]]: Add-Ons/Gamemode_Slayer/server/core/FxDtsBrick.cs:151\\ [[scripting:doc:u:fxdtsbrick:setteamcontrollocked|fxDTSBrick::setTeamControlLocked]]: Add-Ons/Gamemode_Slayer/server/core/FxDtsBrick.cs:196\\ [[scripting:doc:u:fxdtsbrick:setcpcontrol|fxDTSBrick::setCPControl]]: Add-Ons/Gamemode_Slayer/server/core/FxDtsBrick.cs:497\\ [[scripting:doc:u:fxdtsbrick:contenttdmteamallowuse|fxDTSBrick::contentTDMTeamAllowUse]]: Add-Ons/Gamemode_Slayer/server/core/FxDtsBrick.cs:936\\ [[scripting:doc:u:fxdtsbrick:contenttdmteamdenyuse|fxDTSBrick::contentTDMTeamDenyUse]]: Add-Ons/Gamemode_Slayer/server/core/FxDtsBrick.cs:988\\ [[scripting:doc:u:gameconnection:spectatenexttarget|GameConnection::spectateNextTarget]]: Add-Ons/Gamemode_Slayer/server/core/GameConnection.cs:589\\ [[scripting:doc:u:gameconnection:spectateprevtarget|GameConnection::spectatePrevTarget]]: Add-Ons/Gamemode_Slayer/server/core/GameConnection.cs:670\\ [[scripting:doc:u:slayeruminigameso:resetvehicles|Slayer_MiniGameSO::resetVehicles]]: Add-Ons/Gamemode_Slayer/server/core/Slayer_MiniGameSO.cs:933\\ [[scripting:doc:u:slayeruminigameso:resetbots|Slayer_MiniGameSO::resetBots]]: Add-Ons/Gamemode_Slayer/server/core/Slayer_MiniGameSO.cs:946\\ [[scripting:doc:u:slayeruminigameso:resetcapturepoints|Slayer_MiniGameSO::resetCapturePoints]]: Add-Ons/Gamemode_Slayer/server/core/Slayer_MiniGameSO.cs:959\\ [[scripting:doc:u:slayeruminigameso:resetbricks|Slayer_MiniGameSO::resetBricks]]: Add-Ons/Gamemode_Slayer/server/core/Slayer_MiniGameSO.cs:974\\ [[scripting:doc:u:slayeruminigameso:pickspawnpoint|Slayer_MiniGameSO::pickSpawnPoint]]: Add-Ons/Gamemode_Slayer/server/core/Slayer_MiniGameSO.cs:1353\\ [[scripting:doc:u:slayeruminigameso:pickspawnpoint|Slayer_MiniGameSO::pickSpawnPoint]]: Add-Ons/Gamemode_Slayer/server/core/Slayer_MiniGameSO.cs:1375\\ [[scripting:doc:u:u:minigamecandamage|minigameCanDamage]]: Add-Ons/Gamemode_Slayer/server/core/Slayer_MiniGameSO.cs:2650\\ [[scripting:doc:u:u:passballcheck|passBallCheck]]: Add-Ons/Item_Sports/support.cs:132\\ [[scripting:doc:u:itemdata:onpickup|ItemData::onPickup]]: base/server/scripts/allGameScripts.cs:9175\\ [[scripting:doc:u:itemdata:onpickup|ItemData::onPickup]]: base/server/scripts/allGameScripts.cs:9177\\ [[scripting:doc:u:weapon:onpickup|Weapon::onPickup]]: base/server/scripts/allGameScripts.cs:9526\\ [[scripting:doc:u:weapon:onpickup|Weapon::onPickup]]: base/server/scripts/allGameScripts.cs:9528\\ [[scripting:doc:u:armor:oncollision|armor::onCollision]]: base/server/scripts/allGameScripts.cs:11457\\ [[scripting:doc:u:armor:oncollision|armor::onCollision]]: base/server/scripts/allGameScripts.cs:11459\\ [[scripting:doc:u:fxdtsbrick:vehicleminigameeject|fxDTSBrick::vehicleMinigameEject]]: base/server/scripts/allGameScripts.cs:21633\\ [[scripting:doc:u:vehicle:onactivate|Vehicle::onActivate]]: base/server/scripts/allGameScripts.cs:23278\\ [[scripting:doc:u:vehicle:onactivate|Vehicle::onActivate]]: base/server/scripts/allGameScripts.cs:23280\\ [[scripting:doc:u:wheeledvehicledata:oncollision|WheeledVehicleData::onCollision]]: base/server/scripts/allGameScripts.cs:23498\\ [[scripting:doc:u:wheeledvehicledata:oncollision|WheeledVehicleData::onCollision]]: base/server/scripts/allGameScripts.cs:23500\\