====== outputEvent_GetOutputEventIdx ====== There is no doc-string available for this function. ===== Syntax ===== script outputEvent_GetOutputEventIdx(string %targetClass, string %outputName); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%targetClass%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%outputName%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:649 ===== See also ===== ===== References ===== [[scripting:doc:u:u:outputeventugetoutputeventidx|outputEvent_GetOutputEventIdx]]: Add-Ons/Support_LegacyDoors/conversion.cs:1048\\ [[scripting:doc:u:fxdtsbrick:onplant|fxDTSBrick::onPlant]]: Add-Ons/Support_Doors/doors.cs:245\\ [[scripting:doc:u:fxdtsbrick:onplant|fxDTSBrick::onPlant]]: Add-Ons/Support_Doors/doors.cs:260\\ [[scripting:doc:u:fxdtsbrick:onplant|fxDTSBrick::onPlant]]: Add-Ons/Support_Doors/doors.cs:271\\ [[scripting:doc:u:nduselection:tickloadbricks|ND_Selection::tickLoadBricks]]: Add-Ons/Tool_NewDuplicator/classes/server/selection.cs:3976\\ [[scripting:doc:u:fxdtsbrick:addevent|fxDTSBrick::addEvent]]: base/server/scripts/allGameScripts.cs:1323\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2584\\