====== radiusDamage ====== There is no doc-string available for this function. ===== Syntax ===== script radiusDamage(string %sourceObject, string %position, string %radius, string %damage, string %damageType, string %impulse); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%sourceObject%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%position%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%radius%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%damage%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%damageType%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%impulse%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:9851 ===== See also ===== ===== References ===== This function is not called by any other functions.