====== sendArrangedConnectionRequest ====== (server, requestId) ===== Syntax ===== void sendArrangedConnectionRequest(__unk %server, __unk %requestId); ===== Parameters ===== [[scripting:doc:engine:types:__unk|__unk]] **%%%server%%**\\ No description available. [[scripting:doc:engine:types:__unk|__unk]] **%%%requestId%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== [[scripting:doc:u:u:doesallowconnections|doesAllowConnections]]\\ [[scripting:doc:u:u:pingmatchmaker|pingMatchmaker]]\\ [[scripting:doc:u:u:setallowconnections|setAllowConnections]]\\ ===== References ===== [[scripting:doc:u:u:reconnecttoserverb|ReconnectToServerB]]: base/client/scripts/allClientScripts.cs:10309\\