====== serverCmdAddEvent ====== There is no doc-string available for this function. ===== Syntax ===== script serverCmdAddEvent(string %client, string %enabled, string %inputEventIdx, string %delay, string %targetIdx, string %NTNameIdx, string %outputEventIdx, string %par1, string %par2, string %par3, string %par4); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%client%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%enabled%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%inputEventIdx%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%delay%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%targetIdx%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%NTNameIdx%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%outputEventIdx%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%par1%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%par2%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%par3%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%par4%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:876 ===== See also ===== ===== References ===== [[scripting:doc:u:fxdtsbrick:addevent|fxDTSBrick::addEvent]]: base/server/scripts/allGameScripts.cs:1327\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2616\\