====== setCurrentQuotaObject ====== (QuotaObject foo) ===== Syntax ===== void setCurrentQuotaObject(QuotaObject %foo); ===== Parameters ===== [[scripting:doc:engine:types:QuotaObject|QuotaObject]] **%%%foo%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== ===== References ===== [[scripting:doc:u:fxdtsbrick:spawnholebot|fxDTSBrick::spawnHoleBot]]: Add-Ons/Bot_Hole/holes.cs:1782\\ [[scripting:doc:u:bricktreasurechestdata:opentreasurechest|brickTreasureChestData::openTreasureChest]]: Add-Ons/Brick_Treasure_Chest/server.cs:215\\ [[scripting:doc:u:nduundogroupwrench:ndtickundo|ND_UndoGroupWrench::ndTickUndo]]: Add-Ons/Tool_NewDuplicator/classes/server/undogroupwrench.cs:27\\ [[scripting:doc:u:nduselection:plantbrick|ND_Selection::plantBrick]]: Add-Ons/Tool_NewDuplicator/classes/server/selection.cs:2771\\ [[scripting:doc:u:nduselection:tickfillwrench|ND_Selection::tickFillWrench]]: Add-Ons/Tool_NewDuplicator/classes/server/selection.cs:3226\\ [[scripting:doc:u:simobject:processinputevent|SimObject::processInputEvent]]: base/server/scripts/allGameScripts.cs:191\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2666\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2707\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2750\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2783\\ [[scripting:doc:u:u:serverloadsavefileutick|ServerLoadSaveFile_Tick]]: base/server/scripts/allGameScripts.cs:2817\\ [[scripting:doc:u:item:schedulepop|Item::schedulePop]]: base/server/scripts/allGameScripts.cs:9103\\ [[scripting:doc:u:projectiledata:onexplode|ProjectileData::onExplode]]: base/server/scripts/allGameScripts.cs:10120\\ [[scripting:doc:u:armor:ondisabled|armor::onDisabled]]: base/server/scripts/allGameScripts.cs:11873\\ [[scripting:doc:u:u:servercmdvehiclespawnurespawn|serverCmdVehicleSpawn_Respawn]]: base/server/scripts/allGameScripts.cs:13873\\ [[scripting:doc:u:u:servercmdsetwrenchdata|serverCmdSetWrenchData]]: base/server/scripts/allGameScripts.cs:13896\\ [[scripting:doc:u:fxdtsbrick:setvehicle|fxDTSBrick::setVehicle]]: base/server/scripts/allGameScripts.cs:14579\\ [[scripting:doc:u:fxdtsbrick:spawnvehicle|fxDTSBrick::spawnVehicle]]: base/server/scripts/allGameScripts.cs:21473\\ [[scripting:doc:u:simgroup:chaindeleteall|SimGroup::ChainDeleteAll]]: base/server/scripts/allGameScripts.cs:25952\\ [[scripting:doc:u:simgroup:chaindeleteall|SimGroup::ChainDeleteAll]]: base/server/scripts/allGameScripts.cs:25968\\ [[scripting:doc:u:u:getquotaobjectfrombrickgroup|getQuotaObjectFromBrickGroup]]: base/server/scripts/allGameScripts.cs:31296\\ [[scripting:doc:u:u:pingmatchmakerloop|pingMatchMakerLoop]]: base/server/scripts/allGameScripts.cs:32041\\ [[scripting:doc:u:gameconnection:createplayer|GameConnection::createPlayer]]: base/server/scripts/game.cs:1141\\