====== setOpenGLTextureCompressionHint ====== setTextureCompressionHint(GL_DONT_CARE|GL_FASTEST|GL_NICEST); ===== Syntax ===== void setOpenGLTextureCompressionHint(__unk %__param0); ===== Parameters ===== [[scripting:doc:engine:types:__unk|__unk]] **%%%__param0%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== [[scripting:doc:u:u:setopenglanisotropy|setOpenGLAnisotropy]]\\ [[scripting:doc:u:u:setopenglmipreduction|setOpenGLMipReduction]]\\ [[scripting:doc:u:u:setopenglskymipreduction|setOpenGLSkyMipReduction]]\\ ===== References ===== [[scripting:doc:u:u:initcanvas|initCanvas]]: base/client/canvas.cs:18\\