====== setPrintTexture ====== (int index, string texture) ===== Syntax ===== void setPrintTexture(int %index, string %texture); ===== Parameters ===== [[scripting:doc:engine:types:int|int]] **%%%index%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%texture%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== ===== References ===== [[scripting:doc:u:u:loadgamemodeprintedbricktextures|loadGameModePrintedBrickTextures]]: base/server/scripts/allGameScripts.cs:30594\\