====== setSprayCanDivision ====== (int index, int slot, string name) ===== Syntax ===== void setSprayCanDivision(int %index, int %slot, string %name); ===== Parameters ===== [[scripting:doc:engine:types:int|int]] **%%%index%%**\\ No description available. [[scripting:doc:engine:types:int|int]] **%%%slot%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%name%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:void|void]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== ===== References ===== [[scripting:doc:u:u:serverloadsavefileuprocesscolordata|ServerLoadSaveFile_ProcessColorData]]: base/server/scripts/allGameScripts.cs:2503\\