====== strnicmp ====== (string one, string two, int num) ===== Syntax ===== int strnicmp(string %one, string %two, int %num); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%one%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%two%%**\\ No description available. [[scripting:doc:engine:types:int|int]] **%%%num%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:int|int]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== [[scripting:doc:u:u:getcharcount|getCharCount]]\\ [[scripting:doc:u:u:getsubstr|getSubStr]]\\ [[scripting:doc:u:u:ltrim|ltrim]]\\ [[scripting:doc:u:u:rtrim|rtrim]]\\ [[scripting:doc:u:u:strchr|strchr]]\\ [[scripting:doc:u:u:strcmp|strcmp]]\\ [[scripting:doc:u:u:stricmp|stricmp]]\\ [[scripting:doc:u:u:stripchars|stripChars]]\\ [[scripting:doc:u:u:stripos|stripos]]\\ [[scripting:doc:u:u:strlen|strlen]]\\ [[scripting:doc:u:u:strlwr|strlwr]]\\ [[scripting:doc:u:u:strncmp|strncmp]]\\ [[scripting:doc:u:u:strpos|strpos]]\\ [[scripting:doc:u:u:strreplace|strreplace]]\\ [[scripting:doc:u:u:strstr|strstr]]\\ [[scripting:doc:u:u:strupr|strupr]]\\ [[scripting:doc:u:u:trim|trim]]\\ ===== References ===== [[scripting:doc:u:u:loadgamemodeprintedbricktextures|loadGameModePrintedBrickTextures]]: base/server/scripts/allGameScripts.cs:30510\\ [[scripting:doc:u:u:loadgamemodeprintedbricktextures|loadGameModePrintedBrickTextures]]: base/server/scripts/allGameScripts.cs:30538\\