====== VectorNormalize ====== (Vector3F a) Returns a scaled such that length(a) = 1. ===== Syntax ===== string VectorNormalize(Vector3F %a); ===== Parameters ===== [[scripting:doc:engine:types:Vector3F|Vector3F]] **%%%a%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:string|string]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== Engine ===== See also ===== [[scripting:doc:u:u:vectoradd|VectorAdd]]\\ [[scripting:doc:u:u:vectorcross|VectorCross]]\\ [[scripting:doc:u:u:vectordist|VectorDist]]\\ [[scripting:doc:u:u:vectordot|VectorDot]]\\ [[scripting:doc:u:u:vectorlen|VectorLen]]\\ [[scripting:doc:u:u:vectororthobasis|VectorOrthoBasis]]\\ [[scripting:doc:u:u:vectorscale|VectorScale]]\\ [[scripting:doc:u:u:vectorsub|VectorSub]]\\ ===== References ===== [[scripting:doc:u:aiplayer:hfovcheck|AIPlayer::hFOVCheck]]: Add-Ons/Bot_Hole/holes.cs:1357\\ [[scripting:doc:u:aiplayer:hdetectwall|AIPlayer::hDetectWall]]: Add-Ons/Bot_Hole/holes.cs:1576\\ [[scripting:doc:u:aiplayer:hlookawayfrombrick|AIPlayer::hLookAwayFromBrick]]: Add-Ons/Bot_Hole/holes.cs:1594\\ [[scripting:doc:u:aiplayer:hrunawayfromplayer|AIPlayer::hRunAwayFromPlayer]]: Add-Ons/Bot_Hole/holes.cs:1611\\ [[scripting:doc:u:redkeyimage:onhitobject|redKeyImage::onHitObject]]: Add-Ons/Item_Key/server.cs:200\\ [[scripting:doc:u:redkeyimage:onhitobject|redKeyImage::onHitObject]]: Add-Ons/Item_Key/server.cs:212\\ [[scripting:doc:u:soccerballprojectile:onrest|soccerBallProjectile::onRest]]: Add-Ons/Item_Sports/soccer.cs:178\\ [[scripting:doc:u:u:tackleplayer|tacklePlayer]]: Add-Ons/Item_Sports/football.cs:332\\ [[scripting:doc:u:u:tackleplayer|tacklePlayer]]: Add-Ons/Item_Sports/football.cs:339\\ [[scripting:doc:u:footballprojectile:onrest|footballProjectile::onRest]]: Add-Ons/Item_Sports/football.cs:707\\ [[scripting:doc:u:u:servercmdaddevent|serverCmdAddEvent]]: base/server/scripts/allGameScripts.cs:1183\\ [[scripting:doc:u:u:radiusdamage|radiusDamage]]: base/server/scripts/allGameScripts.cs:9882\\ [[scripting:doc:u:projectiledata:radiusimpulse|ProjectileData::radiusImpulse]]: base/server/scripts/allGameScripts.cs:10324\\ [[scripting:doc:u:projectiledata:impactimpulse|ProjectileData::impactImpulse]]: base/server/scripts/allGameScripts.cs:10350\\ [[scripting:doc:u:armor:onimpact|armor::onImpact]]: base/server/scripts/allGameScripts.cs:11605\\ [[scripting:doc:u:hammerimage:onhitobject|hammerImage::onHitObject]]: base/server/scripts/allGameScripts.cs:13394\\ [[scripting:doc:u:hammerimage:onhitobject|hammerImage::onHitObject]]: base/server/scripts/allGameScripts.cs:13396\\ [[scripting:doc:u:adminwandimage:onhitobject|AdminWandImage::onHitObject]]: base/server/scripts/allGameScripts.cs:16305\\ [[scripting:doc:u:adminwandimage:onhitobject|AdminWandImage::onHitObject]]: base/server/scripts/allGameScripts.cs:16308\\ [[scripting:doc:u:fxdtsbrick:fakekillbrick|fxDTSBrick::fakeKillBrick]]: base/server/scripts/allGameScripts.cs:22178\\ [[scripting:doc:u:fxdtsbrick:radiusimpulse|fxDTSBrick::radiusImpulse]]: base/server/scripts/allGameScripts.cs:22652\\ [[scripting:doc:u:projectile:bounce|Projectile::Bounce]]: base/server/scripts/allGameScripts.cs:23159\\ [[scripting:doc:u:projectile:redirect|Projectile::redirect]]: base/server/scripts/allGameScripts.cs:23188\\ [[scripting:doc:u:projectile:redirect|Projectile::redirect]]: base/server/scripts/allGameScripts.cs:23198\\ [[scripting:doc:u:vehicle:onactivate|Vehicle::onActivate]]: base/server/scripts/allGameScripts.cs:23288\\ [[scripting:doc:u:vehicle:onactivate|Vehicle::onActivate]]: base/server/scripts/allGameScripts.cs:23290\\