====== Vehicle::finalExplosion ====== There is no doc-string available for this function. ===== Syntax ===== script Vehicle::finalExplosion(string %obj); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%obj%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:23875 ===== See also ===== [[scripting:doc:u:vehicle:getdriverbluid|Vehicle::getDriverBL_ID]]\\ [[scripting:doc:u:vehicle:getdrivername|Vehicle::getDriverName]]\\ [[scripting:doc:u:vehicle:lavadamage|Vehicle::lavaDamage]]\\ [[scripting:doc:u:vehicle:onactivate|Vehicle::onActivate]]\\ [[scripting:doc:u:vehicle:oncollision|Vehicle::onCollision]]\\ [[scripting:doc:u:vehicle:ondriverleave|Vehicle::onDriverLeave]]\\ [[scripting:doc:u:vehicle:onremove|Vehicle::onRemove]]\\ [[scripting:doc:u:vehicle:setangularvelocity|Vehicle::setAngularVelocity]]\\ [[scripting:doc:u:vehicle:teleporteffect|Vehicle::teleportEffect]]\\ [[scripting:doc:u:vehicle:tumblecheck|Vehicle::tumbleCheck]]\\ [[scripting:doc:u:vehicle:vceuifvariable|Vehicle::VCE_ifVariable]]\\ [[scripting:doc:u:vehicle:vceumodvariable|Vehicle::VCE_modVariable]]\\ ===== References ===== This function is not called by any other functions.