====== WheeledVehicleData::Damage ====== There is no doc-string available for this function. ===== Syntax ===== script WheeledVehicleData::Damage(string %this, string %obj, string %sourceObject, string %position, string %damage, string %damageType); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%this%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%obj%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%sourceObject%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%position%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%damage%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%damageType%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:23674 ===== See also ===== [[scripting:doc:u:wheeledvehicledata:create|WheeledVehicleData::create]]\\ [[scripting:doc:u:wheeledvehicledata:onadd|WheeledVehicleData::onAdd]]\\ [[scripting:doc:u:wheeledvehicledata:oncollision|WheeledVehicleData::onCollision]]\\ [[scripting:doc:u:wheeledvehicledata:ondamage|WheeledVehicleData::onDamage]]\\ [[scripting:doc:u:wheeledvehicledata:ondriverleave|WheeledVehicleData::onDriverLeave]]\\ ===== References ===== This function is not called by any other functions.