====== WheeledVehicleData::onCollision ====== There is no doc-string available for this function. ===== Syntax ===== script WheeledVehicleData::onCollision(string %this, string %obj, string %col, string %vec, string %speed); ===== Parameters ===== [[scripting:doc:engine:types:string|string]] **%%%this%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%obj%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%col%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%vec%%**\\ No description available. [[scripting:doc:engine:types:string|string]] **%%%speed%%**\\ No description available. ===== Return value ===== [[scripting:doc:engine:types:script|script]]\\ No description available. ===== Remarks ===== ===== Examples ===== ===== Source ===== base/server/scripts/allGameScripts.cs:23463 ===== See also ===== [[scripting:doc:u:wheeledvehicledata:create|WheeledVehicleData::create]]\\ [[scripting:doc:u:wheeledvehicledata:damage|WheeledVehicleData::Damage]]\\ [[scripting:doc:u:wheeledvehicledata:onadd|WheeledVehicleData::onAdd]]\\ [[scripting:doc:u:wheeledvehicledata:ondamage|WheeledVehicleData::onDamage]]\\ [[scripting:doc:u:wheeledvehicledata:ondriverleave|WheeledVehicleData::onDriverLeave]]\\ ===== References ===== [[scripting:doc:u:flyingvehicledata:oncollision|FlyingVehicleData::onCollision]]: base/server/scripts/allGameScripts.cs:23451\\