This namespace inherits from SceneObject > NetObject > SimObject.
bool additiveBlend
Memory offset: 0x259
bool blend
Memory offset: 0x258
filename bottomTexture
Memory offset: 0x244
ColorI color
Memory offset: 0x254
bool colorMultiply
Memory offset: 0x25A
bool isSolid
Memory offset: 0x25B
float loopsPerUnit
Memory offset: 0x248
ColorI rayCastColor
Memory offset: 0x25C
Point2F scrollSpeed
Memory offset: 0x24C
filename topTexture
Memory offset: 0x240