This namespace inherits from ShapeBase > GameBase > SceneObject > NetObject > SimObject.
bool collideable Memory offset: 0x748
collideable
bool rotate Memory offset: 0x74A
rotate
bool static Memory offset: 0x749
static
Item::fadeIn Item::fadeOut Item::getLastStickyNormal Item::getLastStickyPos Item::getRespawnTime Item::isRotating Item::isStatic Item::Respawn Item::schedulePop Item::setCollisionTimeout Item::setRespawnTime Item::setThrower