Table of Contents

ParticleData

Inheritance

This namespace inherits from SimDataBlock > SimObject.

Fields

animateTexture

bool animateTexture
Memory offset: 0x61

animTexName

filename animTexName[50]
Memory offset: 0xCC

colors

ColorF colors[4]
Memory offset: 0x6C

constantAcceleration

float constantAcceleration
Memory offset: 0x48

dragCoefficient

float dragCoefficient
Memory offset: 0x38

framesPerSec

int framesPerSec
Memory offset: 0x68

gravityCoefficient

float gravityCoefficient
Memory offset: 0x40

inheritedVelFactor

float inheritedVelFactor
Memory offset: 0x44

lifetimeMS

int lifetimeMS
Memory offset: 0x4C

lifetimeVarianceMS

int lifetimeVarianceMS
Memory offset: 0x50

sizes

float sizes[4]
Memory offset: 0xAC

spinRandomMax

float spinRandomMax
Memory offset: 0x5C

spinRandomMin

float spinRandomMin
Memory offset: 0x58

spinSpeed

float spinSpeed
Memory offset: 0x54

textureName

filename textureName
Memory offset: 0xCC

times

float times[4]
Memory offset: 0xBC

useInvAlpha

bool useInvAlpha
Memory offset: 0x60

windCoefficient

float windCoefficient
Memory offset: 0x3C

Functions

ParticleData::reload