This namespace inherits from SceneObject > NetObject > SimObject.
filename materialList
Memory offset: 0xBB4
float cloudHeight[3]
Memory offset: 0x20C
float cloudSpeed[3]
Memory offset: 0x218
string cloudText[3]
Memory offset: 0x200
float visibleDistance
Memory offset: 0xC24
ColorF fogColor
Memory offset: 0xC0C
float fogDistance
Memory offset: 0xC20
Point3F fogVolume1
Memory offset: 0xC2C
Point3F fogVolume2
Memory offset: 0xC4C
Point3F fogVolume3
Memory offset: 0xC6C
ColorF fogVolumeColor1
Memory offset: 0xC3C
ColorF fogVolumeColor2
Memory offset: 0xC5C
ColorF fogVolumeColor3
Memory offset: 0xC7C
bool windEffectPrecipitation
Memory offset: 0xCF8
Point3F windVelocity
Memory offset: 0xCB4
bool noRenderBans
Memory offset: 0xCA8
bool renderBottomTexture
Memory offset: 0xC1C
ColorF skyColor
Memory offset: 0xCE8