Table of Contents

SplashData

Inheritance

This namespace inherits from GameBaseData > SimDataBlock > SimObject.

Fields

acceleration

float acceleration
Memory offset: 0x84

colors

ColorF colors[4]
Memory offset: 0xB0

delayMS

int delayMS
Memory offset: 0x64

delayVariance

int delayVariance
Memory offset: 0x68

ejectionAngle

float ejectionAngle
Memory offset: 0x94

ejectionFreq

float ejectionFreq
Memory offset: 0x90

emitter

ParticleEmitterDataPtr emitter[3]
Memory offset: 0x4C

Explosion

ExplosionDataPtr Explosion
Memory offset: 0x100

height

float height
Memory offset: 0x78

lifetimeMS

int lifetimeMS
Memory offset: 0x6C

lifetimeVariance

int lifetimeVariance
Memory offset: 0x70

numSegments

int numSegments
Memory offset: 0x7C

ringLifetime

float ringLifetime
Memory offset: 0x98

soundProfile

AudioProfilePtr soundProfile
Memory offset: 0x44

startRadius

float startRadius
Memory offset: 0x9C

texFactor

float texFactor
Memory offset: 0x8C

texture

filename texture[2]
Memory offset: 0xF0

texWrap

float texWrap
Memory offset: 0x88

times

float times[4]
Memory offset: 0xA0

velocity

float velocity
Memory offset: 0x80

width

float width
Memory offset: 0x74

Functions

This namespace has no functions.