Table of Contents

addBrickToExplosion

(S32 brickID)

Syntax

void addBrickToExplosion(S32 %brickID);

Parameters

S32 %brickID
No description available.

Return value

void
No description available.

Remarks

Examples

Source

Engine

See also

References

ProjectileData::onExplode: base/server/scripts/allGameScripts.cs:10128