setTextureCompressionHint(GL_DONT_CARE|GL_FASTEST|GL_NICEST);
void setOpenGLTextureCompressionHint(__unk %__param0);
__unk %__param0 No description available.
void No description available.
Engine
setOpenGLAnisotropy setOpenGLMipReduction setOpenGLSkyMipReduction
initCanvas: base/client/canvas.cs:18