(Point3F center, F32 force, F32 radius, S32 explosionTimeMS, SpaceList brickIds)
void transmitBrickExplosion(Point3F %center, F32 %force, F32 %radius, S32 %explosionTimeMS, SpaceList %brickIds);
Point3F %center
No description available.
F32 %force
No description available.
F32 %radius
No description available.
S32 %explosionTimeMS
No description available.
SpaceList %brickIds
No description available.
void
No description available.
Engine
ProjectileData::onCollision: base/server/scripts/allGameScripts.cs:9990
fxDTSBrickData::disappear: base/server/scripts/allGameScripts.cs:22138
fxDTSBrick::fakeKillBrick: base/server/scripts/allGameScripts.cs:22183
fxDTSBrick::Respawn: base/server/scripts/allGameScripts.cs:22194