Table of Contents

VectorNormalize

(Vector3F a) Returns a scaled such that length(a) = 1.

Syntax

string VectorNormalize(Vector3F %a);

Parameters

Vector3F %a
No description available.

Return value

string
No description available.

Remarks

Examples

Source

Engine

See also

VectorAdd
VectorCross
VectorDist
VectorDot
VectorLen
VectorOrthoBasis
VectorScale
VectorSub

References

AIPlayer::hFOVCheck: Add-Ons/Bot_Hole/holes.cs:1357
AIPlayer::hDetectWall: Add-Ons/Bot_Hole/holes.cs:1576
AIPlayer::hLookAwayFromBrick: Add-Ons/Bot_Hole/holes.cs:1594
AIPlayer::hRunAwayFromPlayer: Add-Ons/Bot_Hole/holes.cs:1611
redKeyImage::onHitObject: Add-Ons/Item_Key/server.cs:200
redKeyImage::onHitObject: Add-Ons/Item_Key/server.cs:212
soccerBallProjectile::onRest: Add-Ons/Item_Sports/soccer.cs:178
tacklePlayer: Add-Ons/Item_Sports/football.cs:332
tacklePlayer: Add-Ons/Item_Sports/football.cs:339
footballProjectile::onRest: Add-Ons/Item_Sports/football.cs:707
serverCmdAddEvent: base/server/scripts/allGameScripts.cs:1183
radiusDamage: base/server/scripts/allGameScripts.cs:9882
ProjectileData::radiusImpulse: base/server/scripts/allGameScripts.cs:10324
ProjectileData::impactImpulse: base/server/scripts/allGameScripts.cs:10350
armor::onImpact: base/server/scripts/allGameScripts.cs:11605
hammerImage::onHitObject: base/server/scripts/allGameScripts.cs:13394
hammerImage::onHitObject: base/server/scripts/allGameScripts.cs:13396
AdminWandImage::onHitObject: base/server/scripts/allGameScripts.cs:16305
AdminWandImage::onHitObject: base/server/scripts/allGameScripts.cs:16308
fxDTSBrick::fakeKillBrick: base/server/scripts/allGameScripts.cs:22178
fxDTSBrick::radiusImpulse: base/server/scripts/allGameScripts.cs:22652
Projectile::Bounce: base/server/scripts/allGameScripts.cs:23159
Projectile::redirect: base/server/scripts/allGameScripts.cs:23188
Projectile::redirect: base/server/scripts/allGameScripts.cs:23198
Vehicle::onActivate: base/server/scripts/allGameScripts.cs:23288
Vehicle::onActivate: base/server/scripts/allGameScripts.cs:23290