This namespace inherits from MissionMarker > ShapeBase > GameBase > SceneObject > NetObject > SimObject.
bool reColorVehicle Memory offset: 0x724
reColorVehicle
caseString uiName Memory offset: 0x720
uiName
VehicleSpawnMarker::getReColorVehicle VehicleSpawnMarker::getUiName VehicleSpawnMarker::onAdd VehicleSpawnMarker::onRemove VehicleSpawnMarker::setData