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        <title>Blockland Modding - scripting:doc:u:fxlight</title>
        <description></description>
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       <dc:date>2026-04-15T02:01:39+00:00</dc:date>
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    <item rdf:about="https://modding.bcs.place/scripting:doc:u:fxlight:attachtobrick?rev=1772782356&amp;do=diff">
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        <dc:date>2026-03-06T07:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attachtobrick</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:attachtobrick?rev=1772782356&amp;do=diff</link>
        <description>fxLight::attachToBrick

(SimObject obj) Attach to the SimObject obj.

Syntax


void fxLight::attachToBrick(SimObject %obj);


Parameters

SimObject %obj

No description available.

Return value

void

No description available.

Remarks

Examples

Source

Engine

See also</description>
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        <dc:date>2026-03-06T07:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attachtoobject</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:attachtoobject?rev=1772782356&amp;do=diff</link>
        <description>fxLight::attachToObject

(SimObject obj) Attach to the SimObject obj.

Syntax


void fxLight::attachToObject(SimObject %obj);


Parameters

SimObject %obj

No description available.

Return value

void

No description available.

Remarks

Examples

Source

Engine</description>
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        <dc:date>2026-03-06T07:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>detachfromobject</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:detachfromobject?rev=1772782356&amp;do=diff</link>
        <description>fxLight::detachFromObject

() Detach from the object previously set by attachToObject.

Syntax


void fxLight::detachFromObject();


Parameters

This function does not accept any parameters.

Return value

void

No description available.

Remarks

Examples</description>
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        <dc:date>2026-03-06T07:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>getposition</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:getposition?rev=1772782356&amp;do=diff</link>
        <description>fxLight::getPosition

Get position of object.

Syntax


string fxLight::getPosition();


Parameters

This function does not accept any parameters.

Return value

string

No description available.

Remarks

Examples

Source

Engine

See also

fxLight::attachToBrick

fxLight::attachToObject

fxLight::detachFromObject

fxLight::getTransform

fxLight::onRemove

fxLight::reset

fxLight::setEnable</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gettransform</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:gettransform?rev=1772782356&amp;do=diff</link>
        <description>fxLight::getTransform

Get transform of object.

Syntax


string fxLight::getTransform();


Parameters

This function does not accept any parameters.

Return value

string

No description available.

Remarks

Examples

Source

Engine

See also

fxLight::attachToBrick

fxLight::attachToObject

fxLight::detachFromObject

fxLight::getPosition

fxLight::onRemove

fxLight::reset</description>
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        <dc:date>2026-03-06T07:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>onremove</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:onremove?rev=1772782356&amp;do=diff</link>
        <description>fxLight::onRemove

There is no doc-string available for this function.

Syntax


script fxLight::onRemove();


Parameters

This function does not accept any parameters.

Return value

script

No description available.

Remarks

Examples

Source

base/server/scripts/allGameScripts.cs:-1</description>
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        <dc:date>2026-03-06T07:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reset</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:reset?rev=1772782356&amp;do=diff</link>
        <description>fxLight::reset

() Reset the light.

Syntax


void fxLight::reset();


Parameters

This function does not accept any parameters.

Return value

void

No description available.

Remarks

Examples

Source

Engine

See also

fxLight::attachToBrick

fxLight::attachToObject

fxLight::detachFromObject

fxLight::getPosition

fxLight::getTransform

fxLight::onRemove

fxLight::setEnable


References

This function is not called by any other functions.</description>
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        <dc:date>2026-03-06T07:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setenable</title>
        <link>https://modding.bcs.place/scripting:doc:u:fxlight:setenable?rev=1772782356&amp;do=diff</link>
        <description>fxLight::setEnable

(bool enabled)

Syntax


void fxLight::setEnable(bool %enabled);


Parameters

bool %enabled

No description available.

Return value

void

No description available.

Remarks

Examples

Source

Engine

See also

fxLight::attachToBrick

fxLight::attachToObject

fxLight::detachFromObject

fxLight::getPosition

fxLight::getTransform

fxLight::onRemove

fxLight::reset


References</description>
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