() Detach from the object previously set by attachToObject.
void fxLight::detachFromObject();
This function does not accept any parameters.
void
No description available.
Engine
fxLight::attachToBrick
fxLight::attachToObject
fxLight::getPosition
fxLight::getTransform
fxLight::onRemove
fxLight::reset
fxLight::setEnable
This function is not called by any other functions.