(bool isLocked)Lock the mouse (or not, depending on the argument's value) to the window.
void lockMouse(bool %isLocked);
bool %isLocked
No description available.
void
No description available.
Engine
createCanvas
getBuildString
getCompileTimeString
getLAN_BLID
getModPaths
getNetPort
getPlatform
getRealTime
getSimTime
getVersionNumber
getVersionString
isMacintosh
isWindows
playJournal
saveJournal
setModPaths
setNetPort
This function is not called by any other functions.