Get the type of build, “Debug” or “Release”.
string getBuildString();
This function does not accept any parameters.
string
No description available.
Engine
createCanvas
getCompileTimeString
getLAN_BLID
getModPaths
getNetPort
getPlatform
getRealTime
getSimTime
getVersionNumber
getVersionString
isMacintosh
isWindows
lockMouse
playJournal
saveJournal
setModPaths
setNetPort
SimObject::processInputEvent: base/server/scripts/allGameScripts.cs:180
serverCmdSetHatTicket: base/server/scripts/allGameScripts.cs:4750
serverCmdSetHatTicket: base/server/scripts/allGameScripts.cs:4758
serverCmdDFG: base/server/scripts/allGameScripts.cs:6081
E: base/server/scripts/allGameScripts.cs:24181
writeFuncOffCheck: base/server/scripts/allGameScripts.cs:24356
writeFuncOffCheck: base/server/scripts/allGameScripts.cs:24356
createGameModeMusicDataBlocks: base/server/scripts/allGameScripts.cs:25356
createMusicDatablocks: base/server/scripts/allGameScripts.cs:25422
aboutDlg::onWake: base/client/ui/allClientGuis.gui:4814
clickSpam: base/client/scripts/allClientScripts.cs:2832
cacheImpactFont: base/client/scripts/allClientScripts.cs:2848
LoadBricks_ClickLoadButton: base/client/scripts/allClientScripts.cs:13738
cycleDebugRenderMode: base/client/scripts/allClientScripts.cs:24383
base/client/scripts/allClientScripts.cs:24410
GameConnection::resetVehicles: base/server/scripts/game.cs:1362
convertFile: base/client/init.cs:153
convertFile: base/client/init.cs:153
parseArgs: main.cs:162
parseArgs: main.cs:475