This namespace inherits from SceneObject > NetObject > SimObject.
AudioProfilePtr profile
Memory offset: 0x1F4
bool useProfileDescription
Memory offset: 0x200
AudioDescriptionPtr description
Memory offset: 0x1F8
filename fileName
Memory offset: 0x1FC
int type
Memory offset: 0x23C
float maxDistance
Memory offset: 0x210
bool outsideAmbient
Memory offset: 0x240
float ReferenceDistance
Memory offset: 0x20C
float volume
Memory offset: 0x204
bool isLooping
Memory offset: 0x208
int loopCount
Memory offset: 0x230
int maxLoopGap
Memory offset: 0x238
int minLoopGap
Memory offset: 0x234
int coneInsideAngle
Memory offset: 0x214
int coneOutsideAngle
Memory offset: 0x218
float coneOutsideVolume
Memory offset: 0x21C
Point3F coneVector
Memory offset: 0x220
bool enableVisualFeedback
Memory offset: 0x24C
bool is3D
Memory offset: 0x20A